//\r
// ID Engine\r
// ID_IN.h - Header file for Input Manager\r
-// v1.0d1\r
-// By Jason Blochowiak\r
+// v1.0d1w\r
+// By Jason Blochowiak
+// Open Watcom port by sparky4\r
//\r
\r
#ifndef __16_IN__\r
#define __16_IN__\r
-\r
+
+#include <string.h>\r
#include "src/lib/lib_head.h"\r
//#include "src/lib/16_us.h"\r
\r
static void (*INL_KeyHook)(void);\r
static void interrupt (*OldKeyVect)(void);\r
\r
-static char *ParmStrings[] = {"nojoys","nomouse",nil};\r
+static char *ParmStringsIN[] = {"nojoys","nomouse",nil};\r
\r
// Function prototypes\r
#define IN_KeyDown(code) (Keyboard[(code)])\r