\r
//===========================================================================\r
\r
+/*\r
+==================\r
+=\r
+= DebugMemory\r
+=\r
+==================\r
+*/\r
+\r
+void DebugMemory (global_game_variables_t *gvar)\r
+{\r
+ /*VW_FixRefreshBuffer ();\r
+ US_CenterWindow (16,7);\r
+\r
+ US_CPrint ("Memory Usage");\r
+ US_CPrint ("------------");\r
+ US_Print ("Total :");\r
+ US_PrintUnsigned (mminfo.mainmem/1024);\r
+ US_Print ("k\nFree :");\r
+ US_PrintUnsigned (MM_UnusedMemory()/1024);\r
+ US_Print ("k\nWith purge:");\r
+ US_PrintUnsigned (MM_TotalFree()/1024);\r
+ US_Print ("k\n");\r
+ VW_UpdateScreen();*/\r
+ IN_Ack ();\r
+ MM_ShowMemory (gvar);\r
+}\r
+\r
/*\r
==========================\r
=\r
{\r
movedata ((unsigned)screen,7,0xb800,0,7*160);\r
//gotoxy (10,4);\r
- puts(error);\r
+ fprintf(stderr, "%s\n", error);\r
//gotoxy (1,8);\r
exit(1);\r
}\r