#include <malloc.h>
#include "src/lib/16_head.h"
#include "src/lib/16_hc.h"
+#include "src/lib/16_lib.h"
//#include "src/lib/modex16.h"
//++++mh #include "src/lib/16_in.h"
void MM_SetPurge(memptr *baseptr, int purge, mminfo_t *mm);
void MM_SetLock(memptr *baseptr, boolean locked, mminfo_t *mm);
void MM_SortMem(mminfo_t *mm);
-void MM_ShowMemory(global_game_variables_t *gvar,/*page_t *page, */mminfo_t *mm);
+void MM_ShowMemory(global_game_variables_t *gvar);//,/*page_t *page, */mminfo_t *mm);
void MM_DumpData(mminfo_t *mm);
dword MM_UnusedMemory(mminfo_t *mm);
dword MM_TotalFree(mminfo_t *mm);
-void MM_Report(global_game_variables_t *gvar);
+void MM_Report_(global_game_variables_t *gvar);
static void MM_EMSerr(byte *stri, byte err);
void MM_BombOnError(boolean bomb, mminfo_t *mm);
//void MM_GetNewBlock(mminfo_t *mm);