]> 4ch.mooo.com Git - 16.git/blobdiff - src/lib/16_pm.c
==== REPO AND DEBUG WORK==== I did many things to the repo and adding ability to...
[16.git] / src / lib / 16_pm.c
index 858bd4b9fe121208edf5393ae64f714c4596978a..1e7f73a21d87c5eea242cb6420d0804f656991b8 100755 (executable)
@@ -799,6 +799,7 @@ PML_ReadFromFile(byte far *buf,long offset,word length, global_game_variables_t
 //\r
 //     PML_OpenPageFile() - Opens the page file and sets up the page info\r
 //\r
+#if 0\r
 void\r
 PML_OpenPageFile(global_game_variables_t *gvar)\r
 {\r
@@ -869,6 +870,7 @@ PML_ClosePageFile(global_game_variables_t *gvar)
                MM_FreePtr((void _seg *)&gvar->pm.PMSegPages, gvar);\r
        }\r
 }\r
+#endif\r
 \r
 /////////////////////////////////////////////////////////////////////////////\r
 //\r
@@ -1208,7 +1210,7 @@ PM_GetPage(int pagenum, global_game_variables_t *gvar)
        if (pagenum >= gvar->pm.fi.ChunksInFile)\r
                Quit (gvar, "PM_GetPage: Invalid page request");\r
 \r
-//#ifdef __DEBUG_2__   // for debugging\r
+#ifdef __DEBUG_2__     // for debugging\r
        __asm {\r
                mov     dx,STATUS_REGISTER_1\r
                in      al,dx\r
@@ -1218,7 +1220,7 @@ PM_GetPage(int pagenum, global_game_variables_t *gvar)
                mov     al,10   // bright green\r
                out     dx,al\r
        }\r
-//#endif\r
+#endif\r
 \r
        if (!(result = PM_GetPageAddress(pagenum, gvar)))\r
        {\r
@@ -1236,7 +1238,7 @@ if (!gvar->pm.PMPages[pagenum].offset)    // JDC: sparse page
        }\r
        gvar->pm.PMPages[pagenum].lastHit =  gvar->pm.PMFrameCount;\r
 \r
-//#ifdef __DEBUG_2__   // for debugging\r
+#ifdef __DEBUG_2__     // for debugging\r
        __asm{\r
                mov     dx,STATUS_REGISTER_1\r
                in      al,dx\r
@@ -1248,7 +1250,7 @@ if (!gvar->pm.PMPages[pagenum].offset)    // JDC: sparse page
                mov     al,0x20 // normal\r
                out     dx,al\r
        }\r
-//#endif\r
+#endif\r
 \r
        return(result);\r
 }\r
@@ -1420,7 +1422,7 @@ PM_NextFrame(global_game_variables_t *gvar)
                {\r
                        char buf[40];\r
                        sprintf(buf,"PM_NextFrame: Page %d is locked",i);\r
-                       Quit(gvar, buf);\r
+                       Quit (gvar, buf);\r
                }\r
        }\r
 //#endif\r