byte\r
PML_MapEMS(word logical, byte physical, global_game_variables_t *gvar)\r
{\r
- byte err, str[160];\r
+ byte err=0, str[160];\r
unsigned EMShandle;\r
- int i;\r
+ //int i;\r
\r
boolean errorflag=false;\r
EMShandle=gvar->pm.emm.EMSHandle;\r
{\r
int i;\r
//long size;\r
- byte err, str[64];\r
+ byte err=0, str[64];\r
\r
boolean errorflag=false;\r
static char emmname[] = "EMMXXXX0"; //fix by andrius4669\r
unsigned int EMSVer = 0;\r
- unsigned totalEMSpages,freeEMSpages,EMSPageFrame,EMSHandle,EMSAvail;\r
+ unsigned totalEMSpages,freeEMSpages,EMSPageFrame,EMSHandle=0,EMSAvail=0;\r
totalEMSpages = freeEMSpages = EMSPageFrame = 0;\r
gvar->pm.emm.EMSPresent = false; // Assume that we'll fail\r
gvar->pm.emm.EMSAvail = 0;\r
PML_ShutdownEMS(global_game_variables_t *gvar)\r
{\r
word EMSHandle;\r
- byte err,str[64];\r
+ byte err=0, str[64];\r
\r
boolean errorflag=false;\r
EMSHandle=gvar->pm.emm.EMSHandle;\r
void\r
PML_StartupMainMem(global_game_variables_t *gvar)\r
{\r
- int i,n;\r
+ int i;//,n;\r
memptr *p;\r
\r
gvar->pm.mm.MainPagesAvail = 0;\r
void\r
PM_Preload(boolean (*update)(word current,word total), global_game_variables_t *gvar)\r
{\r
- int i,j,\r
+ int i,//j,\r
page,oogypage;\r
word current,total,\r
- totalnonxms,totalxms,\r
+ //totalnonxms,totalxms,\r
mainfree,maintotal,\r
- emsfree,emstotal,\r
+ //emstotal,emsfree,\r
xmsfree,xmstotal;\r
memptr addr;\r
- PageListStruct far *p;\r
+ PageListStruct __far *p;\r
\r
mainfree = (gvar->pm.mm.MainPagesAvail - gvar->pm.MainPagesUsed) + (gvar->pm.emm.EMSPagesAvail - gvar->pm.EMSPagesUsed);\r
xmsfree = (gvar->pm.xmm.XMSPagesAvail - gvar->pm.XMSPagesUsed);\r