void DebugMemory_(global_game_variables_t *gvar, boolean q);\r
void Shutdown16(global_game_variables_t *gvar);\r
void Startup16(global_game_variables_t *gvar);\r
-#ifdef __WATCOMC__\r
-void Quit (char *error);\r
-#endif\r
+void ClearMemory (global_game_variables_t *gvar);\r
+void Quit (global_game_variables_t *gvar, char *error);\r
+void nibbletest();\r
+void booleantest();\r
\r
-#endif\r
+#endif /*__16_TAIL__ */\r