#define __16_TAIL__\r
\r
#include "src/lib/16_head.h"\r
+#include "src/lib/16text.h"\r
#include "src/lib/16_pm.h"\r
#include "src/lib/16_mm.h"\r
#include "src/lib/16_ca.h"\r
#include "src/lib/16_in.h"\r
\r
+#define FUNCTIONKEYFUNCTIONS \\r
+ if(IN_KeyDown(sc_F6)){ VL_ShowPage(&gvar.video.page[0], 0, 0); IN_UserInput(1,1); } \\r
+ if(IN_KeyDown(sc_F7)){ VL_ShowPage(&gvar.video.page[0], 0, 1); IN_UserInput(1,1); }\r
+#define FUNCTIONKEYFUNCTIONS0EXE \\r
+ if(IN_KeyDown(sc_F6)){ VL_ShowPage(&gvar.video.page[gvar.video.panp], 0, 0); IN_UserInput(1,1); } \\r
+ if(IN_KeyDown(sc_F7)){ VL_ShowPage(&gvar.video.page[gvar.video.panp], 0, 1); IN_UserInput(1,1); }\r
+\r
void DebugMemory_(global_game_variables_t *gvar, boolean q);\r
void Shutdown16(global_game_variables_t *gvar);\r
void Startup16(global_game_variables_t *gvar);\r