/* Project 16 Source Code~\r
- * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
+ * Copyright (C) 2012-2019 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
*\r
* This file is part of Project 16.\r
*\r
#include "src/lib/16_mm.h"\r
#include "src/lib/16_ca.h"\r
#include "src/lib/16_in.h"\r
+#include "src/lib/16_sd.h"\r
#include "src/lib/16_dbg.h"\r
#include "src/lib/16_vl.h"\r
#include "src/lib/testpatt.h"\r
#undef SPRIDEBUGFUNCTIONS\r
#define SPRIDEBUGFUNCTIONS \\r
if(gvar.in.inst->Keyboard[sc_Y]){ dbg_delayanimation=!dbg_delayanimation; IN_UserInput(1, &gvar); }\r
-// if(gvar.in.inst->Keyboard[sc_F9]){ dbg_pagenorendermap=!dbg_pagenorendermap; IN_UserInput(1, &gvar); }\r
#endif*/\r
\r
#define TAIL_FUNCTIONKEYFUNCTIONS0EXE \\r
Startup16(global_game_variables_t *gvar),\r
StartupCAMMPM (global_game_variables_t *gvar),\r
ShutdownCAMMPM (global_game_variables_t *gvar);\r
+void MU_IntroScreen(global_game_variables_t *gvar);\r
void TL_DosLibStartup(global_game_variables_t *gvar);\r
void TL_VidInit(global_game_variables_t *gvar);\r
boolean FizzleFade (unsigned source, unsigned dest, unsigned width, unsigned height, unsigned frames, boolean abortable, global_game_variables_t *gvar);\r
+void PL_StartMusic(global_game_variables_t *gvar);\r
+void PL_StopMusic(global_game_variables_t *gvar);\r
void DebugMemory_(global_game_variables_t *gvar, boolean q);\r
void ClearMemory (global_game_variables_t *gvar);\r
void Quit (global_game_variables_t *gvar, char *error);\r
void turboXT(byte bakapee);\r
-void nibbletest();\r
-void booleantest();\r
\r
#endif /*__16_TAIL__ */\r