/* Project 16 Source Code~\r
- * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
+ * Copyright (C) 2012-2018 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
*\r
* This file is part of Project 16.\r
*\r
#include "src/lib/16_mm.h"\r
#include "src/lib/16_ca.h"\r
#include "src/lib/16_in.h"\r
+#include "src/lib/16_sd.h"\r
#include "src/lib/16_dbg.h"\r
#include "src/lib/16_vl.h"\r
#include "src/lib/testpatt.h"\r
#undef SPRIDEBUGFUNCTIONS\r
#define SPRIDEBUGFUNCTIONS \\r
if(gvar.in.inst->Keyboard[sc_Y]){ dbg_delayanimation=!dbg_delayanimation; IN_UserInput(1, &gvar); }\r
-// if(gvar.in.inst->Keyboard[sc_F9]){ dbg_pagenorendermap=!dbg_pagenorendermap; IN_UserInput(1, &gvar); }\r
#endif*/\r
\r
#define TAIL_FUNCTIONKEYFUNCTIONS0EXE \\r
if(gvar.in.inst->Keyboard[sc_I]){ dbg_maptext=!dbg_maptext; IN_UserInput(1, &gvar); } \\r
if(gvar.in.inst->Keyboard[sc_PgDn]){ \\r
rotateR(gvar.video.palette, sizeof(gvar.video.palette)/sizeof(gvar.video.palette[0])); \\r
- VL_UpdatePaletteWrite(&gvar.video.palette, 0, &gvar); IN_UserInput(1, &gvar); } \\r
+ VL_UpdatePaletteWrite(&gvar.video.palette, 0, 255, &gvar); IN_UserInput(1, &gvar); } \\r
if(gvar.in.inst->Keyboard[sc_PgUp]){ \\r
rotateL(gvar.video.palette, sizeof(gvar.video.palette)/sizeof(gvar.video.palette[0])); \\r
- VL_UpdatePaletteWrite(&gvar.video.palette, 0, &gvar); IN_UserInput(1, &gvar); }\r
+ VL_UpdatePaletteWrite(&gvar.video.palette, 0, 255, &gvar); IN_UserInput(1, &gvar); }\r
#ifdef __BORLANDC__\r
#define PAL_WRITE_REG 0x03C8 /* Color register, write address */\r
#define PAL_DATA_REG 0x03C9 /* Color register, data port */\r
-word modexPalOverscan(word col);\r
#endif\r
\r
void Shutdown16(global_game_variables_t *gvar),\r
Startup16(global_game_variables_t *gvar),\r
StartupCAMMPM (global_game_variables_t *gvar),\r
ShutdownCAMMPM (global_game_variables_t *gvar);\r
+void MU_IntroScreen(global_game_variables_t *gvar);\r
void TL_DosLibStartup(global_game_variables_t *gvar);\r
void TL_VidInit(global_game_variables_t *gvar);\r
boolean FizzleFade (unsigned source, unsigned dest, unsigned width, unsigned height, unsigned frames, boolean abortable, global_game_variables_t *gvar);\r
+void PL_StartMusic(global_game_variables_t *gvar);\r
+void PL_StopMusic(global_game_variables_t *gvar);\r
void DebugMemory_(global_game_variables_t *gvar, boolean q);\r
void ClearMemory (global_game_variables_t *gvar);\r
void Quit (global_game_variables_t *gvar, char *error);\r
void turboXT(byte bakapee);\r
-void nibbletest();\r
-void booleantest();\r
\r
#endif /*__16_TAIL__ */\r