\r
//from 16_in\r
//==========================================================================\r
+#define MaxPlayers 2//future plans for multiple playable charaters and being able to alternate\r
+\r
typedef byte ScanCode;\r
\r
typedef enum {\r
video_t video; // video settings variable\r
ca_t ca; // ca stuff\r
pm_t pm; // pm stuff\r
- loghandle_t handle; //handles for file logging\r
- kurokku_t kurokku; //clock struct\r
- mminfo_t mm; mminfotype mmi;\r
+ loghandle_t handle; //handles for file logging\r
+ kurokku_t kurokku; //clock struct\r
+ mminfo_t mm; mminfotype mmi; // mm stuff\r
+ player_t player[MaxPlayers]; // player vars\r
} global_game_variables_t;\r
\r
#ifdef __WATCOMC__\r