}\r
}\r
\r
-void modexprint(page_t *page, word x, word y, word t, word col, word bgcol, const byte *str)\r
+void modexprint(page_t *page, sword x, sword y, word t, word col, word bgcol, const byte *str)\r
{\r
word s, o, w;\r
- word x_draw = x;\r
+ sword x_draw;\r
//word addr = (word) romFontsData.l;\r
- word addrq = (page->stridew) * y + (x / 4) + ((word)page->data);\r
- word addrr = addrq;\r
+ word addrq;\r
+ word addrr;\r
byte c;\r
\r
+ x-=page->tlx; y-=page->tly;\r
+ x_draw = x/4;\r
+ addrq = (page->stridew) * y + (x_draw) +\r
+ ((word)page->data);\r
+ addrr = addrq;\r
s=romFonts[t].seg;\r
o=romFonts[t].off;\r
w=romFonts[t].charSize;\r
\r
for(; *str != '\0'; str++)\r
{\r
- c = (*str);\r
- if(c=='\n')\r
- {\r
- x = x_draw;\r
- romFontsData.chw = 0;\r
- addrq += (page->stridew) * 8;\r
- addrr = addrq;\r
- y += 8;\r
- continue;\r
- }\r
+ c = (*str);\r
+ if(c=='\n')\r
+ {\r
+ x = x_draw;\r
+ romFontsData.chw = 0;\r
+ addrq += (page->stridew) * 8;\r
+ addrr = addrq;\r
+ y += 8;\r
+ continue;\r
+ }\r
\r
// load the character into romFontsData.l\r
// no need for inline assembly!\r
x_draw += 8; /* track X for edge of screen */\r
addrr += 2; /* move 8 pixels over (2 x 4 planar pixels per byte) */\r
}\r
+ printf("print xy:%dx%d tlxy:%dx%d\n", x, y, page->tlx, page->tly);\r
}\r
\r
void modexprintbig(page_t *page, word x, word y, word t, word col, word bgcol, const byte *str)\r