default: // init the video\r
if(gv->video.VL_Started)\r
return;\r
+ if(!gv->video.VL_Initiated)\r
+ TL_VidInit(gv);\r
// get old video mode\r
//in.h.ah = 0xf;\r
//int86(0x10, &in, &out);\r
\r
void\r
modexSelectPlane(byte plane) {\r
- outp(SC_INDEX, MAP_MASK); /* select plane */\r
+ outp(SC_INDEX, SC_MAPMASK); /* select plane */\r
outp(SC_DATA, plane);\r
}\r
\r
MOV ES, AX\r
MOV DI, poffset ; go to the first pixel\r
MOV DX, SC_INDEX ; point to the map mask\r
- MOV AL, MAP_MASK\r
+ MOV AL, SC_MAPMASK\r
OUT DX, AL\r
INC DX\r
MOV AL, color ; get ready to write colors\r
\r
MOV AX, SC_INDEX ; point to the mask register\r
MOV DX, AX ;\r
- MOV AL, MAP_MASK ;\r
+ MOV AL, SC_MAPMASK ;\r
OUT DX, AL ;\r
INC DX ;\r
\r