VL_DePlaneVGA (),\r
VGAmodeX(sword vq, boolean cmem, global_game_variables_t *gv),\r
modexEnter(sword vq, boolean cmem, global_game_variables_t *gv);\r
-void VL_vgaSetMode(byte mode);\r
+//void VL_vgaSetMode(byte mode);\r
byte VL_vgaGetMode(void);\r
extern void TL_VidInit(global_game_variables_t *gvar);\r
void modexLeave(void);\r
void modexsetBaseXMode();\r
-page_t modexDefaultPage(page_t *p, video_t *v);\r
+page_t modexDefaultPage(page_t *p/*, video_t *v*/);\r
page_t modexNextPage(page_t *p);\r
page_t modexNextPageFlexibleSize(page_t *p, word x, word y);\r
void modexCalcVmemRemain(video_t *video);\r