#include <stdlib.h>\r
#include "src/lib/16_vl.h"\r
\r
-// big global status text buffer\r
-char global_temp_status_text[512];\r
-char global_temp_status_text2[512];\r
-\r
#define PRINTTEXTBOXSTABLE\r
\r
void VL_modexPrintTextBox(global_game_variables_t *gvar)\r