#define __16_VLPAL_H__\r
\r
#include "src/lib/16_vl.h"\r
+#include "src/lib/16_vlpld.h"\r
+#include "16/modex16/bitmap.h"\r
\r
-#define BEVERBOSEPALCHECK\r
\r
typedef struct\r
{\r
word offset;\r
} imgtestpal_t;\r
\r
-void VL_palette(imgtestpal_t *bmp, byte *p, word *i, word qp, word aqoffset);\r
+void VL_modexPalUpdate(bitmap_t *bmp, word *i, word qp, word aqpp, global_game_variables_t *gv);\r
+void VL_palette(imgtestpal_t *bmp, byte *p, word *i, word qp, word aqoffset, word *apal, global_game_variables_t *gv);\r
+\r
\r
#endif //__16_VLPAL_H__\r