-#include "hw/vga/vrl.h"
-#include "hw/vga/vrs.h"
+/* Project 16 Source Code~
+ * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover
+ *
+ * This file is part of Project 16.
+ *
+ * Project 16 is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * Project 16 is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>, or
+ * write to the Free Software Foundation, Inc., 51 Franklin Street,
+ * Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ */
+#ifndef __16_VRS__
+#define __16_VRS__
+
+#include "src/lib/16_head.h"
+#include "src/lib/modex16.h"
+#include "src/lib/16_ca.h"
+#include "src/lib/16_mm.h"
+//#include <hw/cpu/cpu.h>
+//#include <hw/dos/dos.h>
+//#include <hw/vga/vga.h>
+
+// Container for .vrs files loaded in memory with useful info
+// Includes:
+// + size of the .vrs blob in memory
+// + pointer to the blob/vrs header
struct vrs_container{
- unsigned long size;
+ dword size;
union{
- unsigned char *buffer;
- struct vrs_header *vrs_hdr;
+ byte huge *buffer;
+ struct vrs_header huge *vrs_hdr;
};
};
struct vrl_container{
- unsigned long size;
+ dword size;
union{
- unsigned char *buffer;
- struct vrl1_vgax_header *vrl_header;
+ byte huge *buffer;
+ struct vrl1_vgax_header huge *vrl_header;
};
};
-int read_vrs(char *filename, struct vrs_container *vrs_cont);
+// Read .vrs file into memory
+// In:
+// + char *filename - name of the file to load
+// + struct vrs_container *vrs_cont - pointer to the vrs_container
+// to load the file into
+// Out:
+// + int - 0 on succes, 1 on failure
+int read_vrs(global_game_variables_t *gvar, char *filename, struct vrs_container *vrs_cont);
+
+// Seek and return a specified .vrl blob from .vrs blob in memory
+// In:
+// + struct vrs_container *vrs_cont - pointer to the vrs_container
+// with a loaded .vrs file
+// + uint16_t id - id of the vrl to retrive
+// Out:
+// struct vrl_container* - a pointer to a vrl_container with a pointer
+// to the requested .vrl blob
struct vrl_container* get_vrl_by_id(struct vrs_container *vrs_cont, uint16_t id);
+
+#endif