#ifndef BITMAP_H\r
#define BITMAP_H\r
\r
-#include "src/lib/modex16.h"\r
+#include "src/lib/16_vl.h"\r
\r
-bitmap_t bitmapLoadPcx(char *filename);\r
+bitmap_t bitmapLoadPcx(char *filename, global_game_variables_t *gv);\r
tileset_t bitmapLoadPcxTiles(char *filename, word twidth, word theight);\r
#endif\r