bp = bitmapLoadPcx("data/ed.pcx");
// bp = bitmapLoadPcx("data/koishi^^.pcx");
map->tiles->btdata = &bp;
- map->tiles->data = planar_buf_from_bitmap(&bp);
+//---- map->tiles->data = planar_buf_from_bitmap(&bp);
//map->tiles->data->data = malloc((16/**2*/)*16);
//map->tiles->data->width = (16/**2*/);
//map->tiles->data->height= 16;