}
//this function is quite messy ^^; sorry! it is a quick and dirty fix~
-static int dump(const char *js, jsmntok_t *t, size_t count, int indent, /*char *js_sv,*/ map_t *map, int q/*, int *w*/) {
+static int dump(const char *js, jsmntok_t *t, size_t count, int indent, /*char *js_sv,*/ map_t *map, int q) {
int i, j, k;
bitmap_t bp;
if (count == 0) {
map->data = malloc(sizeof(byte) * (t+1)->size);
map->tiles = malloc(sizeof(tiles_t));
//map->tiles->data = malloc(sizeof(bitmap_t));
- printf("ed.pcx\n");
bp = bitmapLoadPcx("data/ed.pcx");
- printf("ed.pcx\n");
map->tiles->data = &bp;
//map->tiles->data->data = malloc((16/**2*/)*16);
//map->tiles->data->width = (16/**2*/);\r
j = 0;
for (i = 0; i < t->size; i++) {
//for (k = 0; k < indent; k++) printf("\t");
- j += dump(js, t+1+j, count-j, indent+1, map, i/*, w*/);
+ j += dump(js, t+1+j, count-j, indent+1, map, i);
//printf(": ");
- j += dump(js, t+1+j, count-j, indent+1, map, i/*, w*/);
+ j += dump(js, t+1+j, count-j, indent+1, map, i);
//printf("\n");
}
return j+1;
for (i = 0; i < t->size; i++) {
//for (k = 0; k < indent-1; k++) printf("\t");
//printf("\t-");
- j += dump(js, t+1+j, count-j, indent+1, map, i/*, &t->size*/);
+ j += dump(js, t+1+j, count-j, indent+1, map, i);
//printf("==\n");
}
return j+1;
return 0;
}
-static int loadmap(char *mn, map_t *map/*, word w*/)
+static int loadmap(char *mn, map_t *map)
{
int r;
int eof_expected = 0;