FUCK well i am stuck.... wwww
*/
-//++++ map->data[q] = (byte)strtol(js+t->start, &(char *)t->end, 10);
+ map->data[q] = (byte)strtol(js+t->start, &(char *)t->end, 10);
// printf("%d[%d]", q, map->data[q]);
}
else
if(jsoneq(js, t, "data") == 0 )
{
// printf("[[[[%d|%d]]]]\n", &(t+1)->size, (t+1)->size);
-//++++ printf("\n%.*s[xx[%d|%d]xx]\n", (t+1)->end - (t+1)->start, js+(t+1)->start, &(t+1)->size, (t+1)->size);
-//++++ map->data = malloc(sizeof(byte) * (t+1)->size);
-//++++ map->tiles = malloc(sizeof(tiles_t));
+// printf("\n%.*s[xx[%d|%d]xx]\n", (t+1)->end - (t+1)->start, js+(t+1)->start, &(t+1)->size, (t+1)->size);
+ map->data = malloc(sizeof(byte) * (t+1)->size);
+ map->tiles = malloc(sizeof(tiles_t));
//map->tiles->data = malloc(sizeof(bitmap_t));
-//++++ bp = bitmapLoadPcx("data/ed.pcx");
+ bp = bitmapLoadPcx("data/ed.pcx");
map->tiles->data = &bp;
//map->tiles->data->data = malloc((16/**2*/)*16);
//map->tiles->data->width = (16/**2*/);\r