#include <conio.h>
#include <stdio.h>
#include <stdlib.h>
-#include "src\lib\modex16.h"
+#include "src/lib/modex16.h"
byte far* VGA=(byte far*) 0xA0000000; /* this points to video memory. */
/* handle the case where we just update */
if(iter == 0) {
- modexPalUpdate2(palette);
+ modexPalUpdate1(palette);
return;
}
tmppal[i] = 63;
}
}
- modexPalUpdate2(tmppal);
+ modexPalUpdate1(tmppal);
iter--;
dim += fade;
}
/* utility */
void
-modexPalUpdate(bitmap_t *bmp, word *i, word qp)
+modexPalUpdate(bitmap_t *bmp, word *i, word qp, word aqoffset)
{
byte *p = bmp->palette;
word w=0;
word q=0;
-
- if(qp>0) printf("(*i)=%02d\n", (*i)/3);
+ word qq=0;
+ static word a[PAL_SIZE]; //palette array of change values!
+ word z=0, aq=0, aa=0, pp=0;
modexWaitBorder();
- if((*i)==0) outp(PAL_WRITE_REG, 0); /* start at the beginning of palette */
- else if(qp==0) q=(*i);// else outp(PAL_WRITE_REG, (*i));
+ if((*i)==0)
+ {
+ memset(a, -1, sizeof(a));
+ outp(PAL_WRITE_REG, 0); /* start at the beginning of palette */
+ }
+ else if(qp==0)
+ {
+ q=(*i);
+ }
+ else
+ {
+ q=(*i);
+ qq=(*i)/3;
+// printf("q: %02d\n", (q));
+// printf("qq: %02d\n", (qq));
+ //printf(" (*i)-q=%02d\n", (*i)-q);
+ outp(PAL_WRITE_REG, qq); /* start at the beginning of palette */
+ }
if((*i)<PAL_SIZE/2 && w==0)
{
for(; (*i)<PAL_SIZE/2; (*i)++)
{
//if(i%3==0 && (p[i+5]==p[i+4] && p[i+4]==p[i+3] && p[i+3]==p[i+2] && p[i+2]==p[i+1] && p[i+1]==p[i] && p[i+5]==p[i]))
//____ if((qp>0)&&((*i)-q)%3==0 && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5])) outp(PAL_DATA_REG, p[(*i)-q]); else
- if(((*i)-q)%3==0 && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5]))
+ if(((((*i)-q)%3==0)) && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5]))
{
-// printf("[%d]", p[((*i)-q)]); printf("[%d]", p[((*i)-q)+1]); printf("[%d]", p[((*i)-q)+2]); printf("[%d]", p[((*i)-q)+3]); printf("[%d]", p[((*i)-q)+4]); printf("[%d]", p[((*i)-q)+5]); printf(" %d [%d]\n", (*i), p[((*i)-q)]);
w++;
break;
}
+ else if(qp>0 && (*i)>=(qp) && (*i)<((qp)+3))
+ {
+ //printf("qp=%d\n", qp);
+ //printf(" (*i)=%d a[%d]=%d\n", (*i), qp, a[qp]);
+ printf(" %d's color=%d\n", (*i), (a[qp])-(bmp->offset*3)+qp);
+ //outp(PAL_DATA_REG, p[((a[qp])-(bmp->offset*3)+qp)]);// fix this shit!
+ if((*i)+1==(qp)+3){ w++; /*(*i)++;*/ break; }
+ }
else
{
- outp(PAL_DATA_REG, p[(*i)-q]);
+ if(bmp->offset==0 && (*i)<3 && q==0) outp(PAL_DATA_REG, 0);
+ else
+ if(qp==0) outp(PAL_DATA_REG, p[(*i)-q]);
+ else{ //outp(PAL_DATA_REG, p[((*i)-(bmp->offset*3)+qp)]);
+ printf("p[]=%d qp=%d p[]-qp=%d\n", ((*i)-(bmp->offset*3)), qp, ((*i)-(bmp->offset*3))+qp); }
}
}
+ //if(qp>0) printf("qp=%d\n", qp);
+ //if(qp>0) printf(" (*i)=%d\n", (*i)/3);
}
modexWaitBorder(); /* waits one retrace -- less flicker */
if((*i)>=PAL_SIZE/2 && w==0)
for(; (*i)<PAL_SIZE; (*i)++)
{
//____ if((qp>0)&&((*i)-q)%3==0 && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5])) outp(PAL_DATA_REG, p[(*i)-q]); else
- if(((*i)-q)%3==0 && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5]))
+ if(((((*i)-q)%3==0)) && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5]))
{
-// printf("[%d]", p[((*i)-q)]); printf("[%d]", p[((*i)-q)+1]); printf("[%d]", p[((*i)-q)+2]); printf("[%d]", p[((*i)-q)+3]); printf("[%d]", p[((*i)-q)+4]); printf("[%d]", p[((*i)-q)+5]); printf(" %d [%d]\n", (*i), p[((*i)-q)]);
w++;
break;
}
+ else if(qp>0 && (*i)>=(qp) && (*i)<((qp)+3))
+ {
+ //printf("qp=%d\n", qp);
+ //printf(" (*i)=%d a[%d]=%d\n", (*i), qp, a[qp]);
+ printf(" %d's color=%d\n", (*i), (a[qp]-(bmp->offset*3)+qp));
+ //outp(PAL_DATA_REG, p[((a[qp])-(bmp->offset*3)+qp)]);// fix this shit!
+ if((*i)+1==(qp)+3){ w++; /*(*i)++;*/ break; }
+ }
else
{
- outp(PAL_DATA_REG, p[(*i)-q]);
+ if(qp==0) outp(PAL_DATA_REG, p[(*i)-q]);
+ else{ //outp(PAL_DATA_REG, p[((*i)-(bmp->offset*3)+qp)]);
+ printf("p[]=%d qp=%d p[]-qp=%d\n", ((*i)-(bmp->offset*3)), qp, ((*i)-(bmp->offset*3))+qp); }
}
}
+ //printf(" (*i)=%d\n", (*i)/3);
}
+printf("\nqqqqqqqq\n\n");
//palette checker~
if(q>0 && qp==0)
{
- static word a[256] = { 0 };
long lq;
long bufSize = (bmp->width * bmp->height);
+ pp = q;
+ //printf("1(*i)=%02d\n", (*i)/3);
+ //printf("1z=%02d\n", z/3);
+ chkcolor(bmp, &q, &a, &aa, &z, i);
+ //printf("2(*i)=%02d\n", (*i)/3);
+ //printf("2z=%02d\n", z/3);
+ aq=0;
+aqpee:
+ while(aq<=aa)
+ {
+// printf("a[%02d]=(%d)\n", aq, a[aq]);
+ if(a[aq]==-1) aq++;
+ else { aqoffset++; break; }
+ }
+//update the image data here!
+ for(lq=0; lq<bufSize; lq++)
+ {
+ /*
+ note to self
+ use a[qp] instead of bmp->offset for this spot!
+ NO! wwww
+ */
+
+ /*
+ Facking bloody point the values of the changed palette to correct values.... major confusion! wwww
+ */
+
+ //(offset/bmp->offset)*bmp->offset
+
+
+ //printf("%02d ",bmp->data[lq]+bmp->offset);
+ //if(lq > 0 && lq%bmp->width==0) printf("\n");
+ //printf("%02d_", bmp->data[lq]+bmp->offset);
+ /*if(bmp->data[lq]+bmp->offset==aq)
+ {
+ //printf("%02d", bmp->data[lq]);
+ //printf("\n%02d\n", bmp->offset);
+ printf("aq=%02d ", aq);
+ printf("a[aq]=%02d ", a[aq]);
+ printf("a[aq]+aqpp=%02d ", a[aq]+aqpp);
+ printf("a[aq]-aqpp=%02d\n", a[aq]-aqpp);
+ //bmp->data[lq]=((bmp->data[lq]+bmp->offset)-a[aq]);
+//++++ bmp->data[lq]=a[aq]-aqpp;
+// printf("_%d ", bmp->data[lq]);
+ //if(lq > 0 && lq%bmp->width==0) printf("\n");
+ }
+ else if(bmp->data[lq]+bmp->offset < ((*i)/3)-aqpp)
+ {
+ if(bmp->data[lq]+bmp->offset >= aq)
+ {
+ bmp->data[lq]=(bmp->data[lq]+bmp->offset)-aqpp;//-((z-(*i))/3);
+ //printf("_%d ", bmp->data[lq]+bmp->offset)-aqpp-((z-(*i))/3);
+ }
+ else bmp->data[lq]+=(bmp->offset-aqpp);
+ }*/
+
+ //printf("%02d`", bmp->data[lq]);
+ //if(lq > 0 && lq%bmp->width==0) printf("\n");
+ }
+
+//printf(" aq=%02d\n", aq);
+//printf(" aa=%02d\n", aa);
+
+ //update the palette~
+ modexPalUpdate(bmp, &pp, aq, aqoffset);
+ (*i)=pp;
+
+ if(aq<aa){ pp=q; aq++; goto aqpee; }
+ }
+}
+
+void
+modexPalUpdate1(byte *p)
+{
+ int i;
+ modexWaitBorder();
+ outp(PAL_WRITE_REG, 0); /* start at the beginning of palette */
+ for(i=0; i<PAL_SIZE/2; i++)
+ {
+ outp(PAL_DATA_REG, p[i]);
+ }
+ modexWaitBorder(); /* waits one retrace -- less flicker */
+ for(; i<PAL_SIZE; i++)
+ {
+ outp(PAL_DATA_REG, p[(i)]);
+ }
+}
+
+void
+modexPalUpdate0(byte *p)
+{
+ int i;
+ modexWaitBorder();
+ outp(PAL_WRITE_REG, 0); /* start at the beginning of palette */
+ for(i=0; i<PAL_SIZE/2; i++)
+ {
+ outp(PAL_DATA_REG, rand());
+ }
+ modexWaitBorder(); /* waits one retrace -- less flicker */
+ for(; i<PAL_SIZE; i++)
+ {
+ outp(PAL_DATA_REG, rand());
+ }
+}
+
+//color checker~
+//i want to make another vesion that checks the palette when the palette is being appened~
+void chkcolor(bitmap_t *bmp, word *q, word *a, word *aa, word *z, word *i/*, word *offset*/)
+{
byte *pal;
- word z, zz=0,aq=0,aa=0,pp=0,aqpp=0,spee=0,ppp=0;
+ word zz=0;
pal = modexNewPal();
modexPalSave(pal);
- //q-=3;
- printf("q: %02d\n", (q/3));
+ //printf("q: %02d\n", (*q));
+ printf("chkcolor start~\n");
+ printf("1 (*z): %d\n", (*z)/3);
+ printf("1 (*i): %d\n", (*i)/3);
+// printf("1 offset of color in palette (*q): %d\n", (*q)/3);
+ printf("wwwwwwwwwwwwwwww\n");
//check palette for dups
- for(z=0; z<PAL_SIZE; z+=3)
+ for(; (*z)<PAL_SIZE; (*z)+=3)
{
- if(z%3==0)
- {
- if(pal[z]==pal[z+3] && pal[z+1]==pal[z+4] && pal[z+2]==pal[z+5])
+ //printf("\n z: %d\n", (*z));
+ //printf(" q: %d\n", (*q));
+ //printf(" z+q: %d\n\n", ((*z)+(*q)));
+ //if((*z)%3==0)
+ //{
+//---- if(pal[(*z)]==pal[(*z)+3] && pal[(*z)+1]==pal[(*z)+4] && pal[(*z)+2]==pal[(*z)+5])
+ if((*z)==(*i))
{
-// printf("\n%d [%02d][%02d][%02d]\n", z, pal[z], pal[z+1], pal[z+2]);
-// printf("%d [%02d][%02d][%02d]\n\n", z+3, pal[z+3], pal[z+4], pal[z+5]);
+// printf("\n%d [%02d][%02d][%02d]\n", (*z), pal[(*z)], pal[(*z)+1], pal[(*z)+2]);
+// printf("%d [%02d][%02d][%02d]\n\n", (*z)+3, pal[(*z)+3], pal[(*z)+4], pal[(*z)+5]);
+//0000 (*z)-=3;
break;
}
- else for(zz=0; zz<q; zz+=3)
+ else for(zz=0; zz<(*q); zz+=3)
{
- //zq=(zz+(q-3));
//printf("zz: %02d\n", zz/3);
if(zz%3==0)
{
- if(pal[(z+q)]==pal[(z+q)+3] && pal[(z+q)+1]==pal[(z+q)+4] && pal[(z+q)+2]==pal[(z+q)+5])
+ if(pal[((*z)+(*q))]==pal[((*z)+(*q))+3] && pal[((*z)+(*q))+1]==pal[((*z)+(*q))+4] && pal[((*z)+(*q))+2]==pal[((*z)+(*q))+5]) //break if duplicate colors found in palette because it have reached the end of the current data of the palette
{
+// (*z)-=3;
+// (*i)-=3;
// printf("\nzq1:%d[%02d][%02d][%02d]\n", (zz+q), pal[(zz+q)], pal[(zz+q)+1], pal[(zz+q)+2]);
// printf("zq2:%d[%02d][%02d][%02d]\n\n", (zz+q)+3, pal[(zz+q)+3], pal[(zz+q)+4], pal[(zz+q)+5]);
break;
}
- else if(pal[zz]==pal[(z+q)] && pal[zz+1]==pal[(z+q)+1] && pal[zz+2]==pal[(z+q)+2])
+ else if(pal[zz]==pal[((*z)+(*q))] && pal[zz+1]==pal[((*z)+(*q))+1] && pal[zz+2]==pal[((*z)+(*q))+2])
{
// printf("\n\nwwwwwwwwwwwwwwww\n");
-// printf(" zq: %d [%02d][%02d][%02d] value that is needing to be changed~\n", (z+q)/3, pal[(z+q)], pal[(z+q)+1], pal[(z+q)+2]);
+// printf(" zq: %d [%02d][%02d][%02d] value that is needing to be changed~\n", ((*z)+(*q))/3, pal[((*z)+(*q))], pal[((*z)+(*q))+1], pal[((*z)+(*q))+2]);
// printf(" zz: %d [%02d][%02d][%02d] value that the previous value is going to change to~\n", (zz)/3, pal[zz], pal[zz+1], pal[zz+2]);
// //printf(" zv: %d [%02d][%02d][%02d] wwww\n", (zz-z+q)/3, pal[(zz-z+q)], pal[(zz-z+q)+1], pal[(zz-z+q)+2]);
-// printf(" z : %d [%02d][%02d][%02d] offset value~\n", z/3, pal[z], pal[z+1], pal[z+2]);
- a[(z+q)/3]=zz/3;
- aa=(z+q)/3;
-// printf(" a[%02d]=(%02d) offset array i think the palette should be updated again~\n", (z+q)/3, a[(z+q)/3]);
+// printf(" z : %d [%02d][%02d][%02d] offset value~\n", (*z)/3, pal[(*z)], pal[(*z)+1], pal[(*z)+2]);
+//++++ (*i)--;
+// (*z)--;
+ //expand dong here
+/*
+planned features that i plan to implement~
+image that has values on the pallete list!
+wwww
+no... wait.... no wwww
+*/
+ //for(zzii=0; zzii<3; zzii++)
+ //{
+ //printf("z+q: %d\n\n", ((*z)+(*q)));
+ a[(((*z)+(*q)))]=zz;
+ //}
+ (*aa)=(((*z)+(*q)));
+ printf("!! a[%02d]: %d\n", (((*z)+(*q))/3), zz/3);
+// printf("\n aa: %d\n\n", (*aa));
+// printf(" a[%02d]=(%02d) offset array i think the palette should be updated again~\n", ((*z)+(*q))/3, a[((*z)+(*q))/3]);
// printf("wwwwwwwwwwwwwwww\n\n");
}
/*else
{
printf("================\n");
- printf("zq: %d [%02d][%02d][%02d]\n", (z+q)/3, pal[(z+q)], pal[(z+q)+1], pal[(z+q)+2]);
+ printf("zq: %d [%02d][%02d][%02d]\n", ((*z)+(*q))/3, pal[((*z)+(*q))], pal[((*z)+(*q))+1], pal[((*z)+(*q))+2]);
printf("zz: %d [%02d][%02d][%02d]\n", (zz)/3, pal[zz], pal[zz+1], pal[zz+2]);
- printf("z : %d [%02d][%02d][%02d]\n", z/3, pal[z], pal[z+1], pal[z+2]);
+ printf("z : %d [%02d][%02d][%02d]\n", (*z)/3, pal[(*z)], pal[(*z)+1], pal[(*z)+2]);
printf("================\n");
}*/
//printf("[%d]", (zz+q));
}
}
- //printf("\nz: %d\n", z);
- //printf("q: %d\n", q);
- //printf("zz: %d\n", zz);
- }
}
-
-// printf("z=%d\n", z/3);
-// printf("q+z=%d\n", (q+z)/3);
-// printf("z-q=%d\n", (z-q)/3);
-// printf("%d\n", (z-(z-q))/3);
-// printf("q=%d\n", q/3);
-// printf("aa=%d\n", aa);
-
- aq=0; pp = q; ppp=q;//(aq)*3;
-aqpee:
- while(aq<aa)
- {
- //printf("a[%02d]=(%d)", aq, a[aq]);
- if(a[aq]==0) aq++;
- else break;
- }
-
-// spee=0;
-
- aqpp=(aq*3);
- //aqpp=q*2;
-
-// printf("\naq=%02d\n", aq);
-// printf("spee=%02d\n\n", spee);
- //printf("aqpp=%02d\n\n", aqpp/3);
-
- for(lq=0; lq<bufSize; lq++)
- {
- if(bmp->data[lq]+bmp->offset==aq)
- {
- //printf("%02d", bmp->data[lq]);
- //printf("\n%02d\n", bmp->offset);
- //printf("%02d\n", a[aq]);
- bmp->data[lq]=((bmp->data[lq]+bmp->offset)-a[aq]);
- }
- else if(bmp->data[lq]+bmp->offset < z/3){ bmp->data[lq]+=bmp->offset; }
- //printf("%02d ", bmp->data[lq]);
- //if(lq > 0 && lq%bmp->width==0) printf("\n");
- }
-
-// if(spee==0)
-// {
- while(pp<=aqpp)
- {
- //if(pp<(z-1))
- /*printf("pp=%02d ", pp/3);
- printf("bmp: [%d]", bmp->palette[pp-q]);
- printf("[%d]", bmp->palette[(pp-q)+1]);
- printf("[%d]\n", bmp->palette[(pp-q)+2]);*/
- if(((pp/3)==aq || spee>0))
- {
- printf("spee=%d\n", spee);
- printf(" pp=%02d ", pp/3);
- printf("old bmp: [%d]", bmp->palette[(pp-ppp)]);
- printf("[%d]", bmp->palette[(pp-ppp)+1]);
- printf("[%d]\n", bmp->palette[(pp-ppp)+2]);
- //if(spee==0) printf("\npp=%02d\n\n", pp/3);
- bmp->palette[(pp-ppp)]= bmp->palette[(pp-ppp)+3];
- bmp->palette[(pp-ppp)+1]= bmp->palette[(pp-ppp)+4];
- bmp->palette[(pp-ppp)+2]= bmp->palette[(pp-ppp)+5];
- if(spee==0) spee++;
- }
-/* bmp->palette[pp]= bmp->palette[pp+3];
- bmp->palette[pp+1]= bmp->palette[pp+4];
- bmp->palette[pp+2]= bmp->palette[pp+5];*/
- printf(" pp=%02d ", pp/3);
- printf(" bmp: [%d]", bmp->palette[(pp-ppp)]);
- printf("[%d]", bmp->palette[(pp-ppp)+1]);
- printf("[%d]\n", bmp->palette[(pp-ppp)+2]);
-/* printf("bmp: [%d]", bmp->palette[pp]);
- printf("[%d]", bmp->palette[pp+1]);
- printf("[%d]\n", bmp->palette[pp+2]);*/
- //aqpp=(pp-q);
- //else if(pp==(z-1)) bmp->palette[pp]=0;
- pp+=3;
- }
-// spee++;
- printf("aqpp= %02d\n", aqpp/3);
- //printf("&aqpp= %02d\n", &aqpp);
- //printf("q= %02d\n", q/3);
- //printf("z= %02d\n", z/3);
- //printf("&q= %02d\n", &q);
- //modexPalUpdate(bmp, &q, 1);
- //modexPalUpdate(bmp, &, 1);
-// if(pp<=aqpp)
- //modexPalUpdate(bmp, &ppp, 1);
- modexPalUpdate(bmp, 0, 1);
-// }
-
-// modexPalUpdate(bmp, 0, 1);
-
- if(aq<aa){ printf("~~~~\n"); ppp=q; /*spee=0;*/ aq++; goto aqpee; }
-
- }
-}
-
-void
-modexPalUpdate2(byte *p)
-{
- int i;
- modexWaitBorder();
- outp(PAL_WRITE_REG, 0); /* start at the beginning of palette */
- for(i=0; i<PAL_SIZE/2; i++)
- {
- outp(PAL_DATA_REG, p[i]);
- }
- modexWaitBorder(); /* waits one retrace -- less flicker */
- for(; i<PAL_SIZE; i++)
- {
- outp(PAL_DATA_REG, p[(i)]);
- }
+ printf("wwwwwwwwwwwwwwww\n");
+ printf("2 (*z): %d\n", (*z)/3);
+ printf("2 (*i): %d\n", (*i)/3);
+// printf("2 offset of color in palette (*q): %d\n", (*q)/3);
+ printf("chkcolor end~\n");
+ free(pal);
}
void