+/* Project 16 Source Code~
+ * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669
+ *
+ * This file is part of Project 16.
+ *
+ * Project 16 is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * Project 16 is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>, or
+ * write to the Free Software Foundation, Inc., 51 Franklin Street,
+ * Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ */
+
#include <dos.h>
#include <string.h>
#include <mem.h>
#include <stdlib.h>
#include "src/lib/modex16.h"
-
byte far* VGA=(byte far*) 0xA0000000; /* this points to video memory. */
+/*word text_mask[16] = {
+ 0x0002, 0x0102, 0x0202, 0x0302,
+ 0x0402, 0x0502, 0x0602, 0x0702,
+ 0x0802, 0x0902, 0x0A02, 0x0B02,
+ 0x0C02, 0x0D02, 0x0E02, 0x0F02
+};*/
static void fadePalette(sbyte fade, sbyte start, word iter, byte *palette);
static byte tmppal[PAL_SIZE];
page.dy = 0;
page.width = SCREEN_WIDTH;
page.height = SCREEN_HEIGHT;
+ page.id = 0;
return page;
}
result.dy = 0;
result.width = p->width;
result.height = p->height;
+ result.id = p->id+1;
+
+ return result;
+}
+
+//next page with defined dimentions~
+page_t
+modexNextPage0(page_t *p, word x, word y)
+{
+ page_t result;
+
+ result.data = p->data + (p->width/4)*p->height; /* compute the offset */
+ result.dx = 0;
+ result.dy = 0;
+ result.width = x;
+ result.height = y;
+ result.id = p->id+1;
return result;
}
outp(CRTC_DATA, crtcOffset);
/* wait for one retrace */
- while (!(inp(INPUT_STATUS_1) & VRETRACE));
+ while (!(inp(INPUT_STATUS_1) & VRETRACE));
/* do PEL panning here */
outp(AC_INDEX, 0x33);
}
+void
+oldDrawBmp(byte far* page, int x, int y, bitmap_t *bmp, byte sprite)
+{
+ byte plane;
+ word px, py;
+ word offset;
+
+ /* TODO Make this fast. It's SLOOOOOOW */
+ for(plane=0; plane < 4; plane++) {
+ modexSelectPlane(PLANE(plane+x));
+ for(px = plane; px < bmp->width; px+=4) {
+ offset=px;
+ for(py=0; py<bmp->height; py++) {
+ if(!sprite || bmp->data[offset])
+ page[PAGE_OFFSET(x+px, y+py)] = bmp->data[offset];
+ offset+=bmp->width;
+ }
+ }
+ }
+}
+
+
void
modexDrawBmp(page_t *page, int x, int y, bitmap_t *bmp) {
/* draw the region (the entire freakin bitmap) */
;-- begin plane painting
MOV AX, height ; start the row counter
- MOV rowCounter, AX ;
+ MOV rowCounter, AX ;
MOV DI, poffset ; go to the first pixel
MOV SI, bmpOffset ; go to the bmp pixel
ROW_LOOP:
;-- begin plane painting
MOV AX, height ; start the row counter
- MOV rowCounter, AX ;
+ MOV rowCounter, AX ;
MOV DI, poffset ; go to the first pixel
MOV SI, bmpOffset ; go to the bmp pixel
ROW_LOOP:
/* spin */
}
}
+
+/*****************************************************************************
+find 8x8 font in VGA BIOS ROM
+*****************************************************************************/
+byte far *bios_8x8_font(void)
+{
+ byte far *font;
+ regs_t regs;
+
+/* use BIOS INT 10h AX=1130h to find font #3 (8x8) in ROM */
+ memset(®s, 0, sizeof(regs)); /* for Watcom C */
+ regs.w.ax = 0x1130;
+ regs.w.bx = 0x0300;
+ intr(0x10, ®s);
+ font = (byte far *)MK_FP(regs.w.es, regs.w.bp);
+ return font;
+}
+
+/*****************************************************************************
+*****************************************************************************/
+void bputs(page_t *pee, int x, int y, const byte far *s)
+{
+ //int i, skip;
+ byte far *font;
+ byte far *font_pntr;
+ //byte c, temp;
+
+ font = bios_8x8_font();
+ //skip = 2 - ((pee->width/4) << 3);
+ //printf("font=%Fp\n", font);
+ for(; *s != '\0'; s++)
+ {
+ //src.raster = font + 8 * (*s);
+ //BLOODY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!111111111111!!!11!!11!111!11!!1111!!111!11!!1!!!11!11!!1!!111!11!!
+// (*(bmp->data)) = (*(font + 8 * (*s)));
+ font_pntr = font + 8 * (*s);
+// font_pntr = font + (c << 3);
+// i=8;
+// while (i--) {
+// temp = *font_pntr++;
+// outpw(SC_INDEX, text_mask[temp & 0x0F]);
+ //*vga_ptr++ = color;
+
+// outpw(SC_INDEX, text_mask[temp >> 4]);
+ //*vga_ptr-- = color;
+ //vga_ptr += widthBytes;
+// }
+
+ //printf("fontoffset=%Fp\n", font + 8 * (*s));
+ //printf("*fontoffset=%s\n", *(font + 8 * (*s)));
+ //printf("w.data=%Fp\n", (w.data));
+ //printf("*w.data=%s\n", *(w.data));
+ //blit1(&src, bmp, x, y);
+// modexDrawSprite(page, x, y, bmp);
+// modexDrawBmp(page, x, y, bmp);
+// printf("%x\n", (*(font + 8 * (*s))));
+ //_fmemset(VGA, *(font + 8 * (*s)), _msize(font));
+ //draw text?!?! wwww
+
+ modexClearRegion(pee, x, y, 8, 8, 4);
+// x += 8;
+ }
+// printf("\n");
+}