]> 4ch.mooo.com Git - 16.git/blobdiff - src/lib/modex16.c
planrpcx.exe now can time it's drawing~
[16.git] / src / lib / modex16.c
index 9403ce7c26a06efbe1ff1304a7178c57465b6e82..3a76b8d49ef2500f43e9a9e45e2aeca0d3310e50 100755 (executable)
@@ -394,6 +394,48 @@ modexClearRegion(page_t *page, int x, int y, int w, int h, byte  color) {
     }\r
 }\r
 \r
+void\r
+DrawPBuf(page_t *page, int x, int y, planar_buf_t *p, byte sprite)\r
+{\r
+       int plane;\r
+       int px, py, i;\r
+//     byte near *buff;\r
+\r
+       px=x;\r
+       py=y;\r
+//     buff = _nmalloc(p->pwidth+1);\r
+       // TODO Make this fast.  It's SLOOOOOOW\r
+//     for(plane=0; plane < 4; plane++) {\r
+//             i=0;\r
+//             modexSelectPlane(PLANE(plane+x));\r
+//             for(px = plane; px < p->width; px+=4) {\r
+//                     offset=px;\r
+//                     for(py=0; py<p->height/2; py++) {\r
+//                             //SELECT_ALL_PLANES();\r
+//                             if(!sprite || p->plane[offset])\r
+//                                     page->data = &(p->plane[offset][i++]);\r
+//                             offset+=p->width;\r
+//                             offset++;\r
+//                     }\r
+//             }\r
+//     }\r
+       for(plane=0; plane < 4; plane++) {\r
+               i=0;\r
+               modexSelectPlane(PLANE(plane+x));\r
+               for(; y < py+p->height; y++) {\r
+                       //for(px=0; px < p->width; px++) {\r
+                               //printf("%02X ", (int) p->plane[plane][i++]);\r
+//                             _fmemcpy(buff, &(p->plane[plane][i+=p->pwidth]), p->pwidth);\r
+//                             printf("buff %u==%s\n", y, *buff);\r
+//                             _fmemcpy(page->data + (((page->width/4) * (y+page->dy)) + ((x+page->dx) / 4)), buff, p->pwidth);\r
+                               _fmemcpy(page->data + (((page->width/4) * (y+page->dy)) + ((x+page->dx) / 4)), &(p->plane[plane][i+=p->pwidth]), p->pwidth);\r
+                       //}\r
+               }\r
+               x=px;\r
+               y=py;\r
+       }\r
+//     _nfree(buff);\r
+}\r
 \r
 void\r
 oldDrawBmp(byte far* page, int x, int y, bitmap_t *bmp, byte sprite)\r