// Use the bios to get the current video mode\r
//\r
\r
-long/*FIXME: why long? "long" is 32-bit datatype, VGA modes are 8-bit numbers. */\r
+byte/*FIXME: why long? "long" is 32-bit datatype, VGA modes are 8-bit numbers. */\r
vgaGetMode()\r
{\r
return int10_getmode();\r
void modexEnter(sword vq, boolean cmem, global_game_variables_t *gv)\r
{\r
word i;\r
- dword far*ptr=(dword far*)VGA; /* used for faster screen clearing */\r
+ dword far*ptr=(dword far*)vga_state.vga_graphics_ram;//VGA; /* used for faster screen clearing */\r
struct vga_mode_params cm;\r
int CRTParmCount;\r
\r