]> 4ch.mooo.com Git - 16.git/blobdiff - src/lib/modex16.c
added a reminder for me todo something wwww
[16.git] / src / lib / modex16.c
index bcf98c1187adff0119947cd3a992eece926cdae8..786cd1faa3072d66e18cc24bcf8925de490dce96 100644 (file)
@@ -591,21 +591,25 @@ modexPalWhite() {
 
 /* utility */
 void
-modexPalUpdate(bitmap_t *bmp, word *i, word qp, word aqpp)
+modexPalUpdate(bitmap_t *bmp, word *i, word qp, word aqoffset)
 {
-       const byte *p = bmp->palette;
+//---- static word count=0;
+       byte *p = bmp->palette;
        word w=0;
        word q=0;
        word qq=0;
-       word ii;
-       static word a[256] = { 0 };
-       word z=0,aq=0,aa=0;
-       word pp=0,spee=0,ppee=0;
-       sword aqpw;
+       //word ii;
+       static word a[PAL_SIZE];
+       word z=0, aq=0, aa=0, pp=0;
+       //sword aqpw;
 
-//     if(qp>0) printf("(*i)=%02d\n", (*i));
+       //printf("1     (*i)=%02d\n", (*i)/3);
        modexWaitBorder();
-       if((*i)==0) outp(PAL_WRITE_REG, 0);  /* start at the beginning of palette */
+       if((*i)==0)
+       {
+               memset(a, -1, sizeof(a));
+               outp(PAL_WRITE_REG, 0);  /* start at the beginning of palette */
+       }
        else if(qp==0)
        {
                q=(*i);
@@ -626,49 +630,35 @@ modexPalUpdate(bitmap_t *bmp, word *i, word qp, word aqpp)
                {
                        //if(i%3==0 && (p[i+5]==p[i+4] && p[i+4]==p[i+3] && p[i+3]==p[i+2] && p[i+2]==p[i+1] && p[i+1]==p[i] && p[i+5]==p[i]))
 //____                 if((qp>0)&&((*i)-q)%3==0 && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5])) outp(PAL_DATA_REG, p[(*i)-q]); else
-                       if(((((*i)-q)%3==0) || ((qp>0)&&((*i)-(bmp->offset*3))%3==0)) && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5]))
+                       if(((((*i)-q)%3==0)) && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5]))
                        {
-                               if(qp>0)
-                               {
-                                       (*i)-=(aqpp*3);
-                                       aqpw=aqpp-1;
-                                       outp(PAL_WRITE_REG, qq+(((*i)+(aqpw*3)-(bmp->offset*3))/3));
-                                       for(ii=aqpp; ii>0; ii--)
-                                       {
-                                               outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))]);
-                                               outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3)+1)-(bmp->offset*3))]);
-                                               outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3)+2)-(bmp->offset*3))]);
-//                                             printf("position        =       %d\n", qq+(((*i)+(aqpw*3)-(bmp->offset*3))/3));
-/*if(qp>0){ //printf("[%d]", p[((*i)-q)]);     printf("[%d]", p[((*i)-q)+1]);  printf("[%d]", p[((*i)-q)+2]);  printf("[%d]", p[((*i)-q)+3]);                  printf("[%d]", p[((*i)-q)+4]);                  printf("[%d]", p[((*i)-q)+5]);                  printf("        %d [%d]\n", (*i), p[((*i)-q)]); }
-printf("[%d]", p[((((*i)+((aqpp-ii)*3)))-(bmp->offset*3))]);
-printf("[%d]", p[((((*i)+((aqpp-ii)*3))+1)-(bmp->offset*3))]);
-printf("[%d] | ", p[((((*i)+((aqpp-ii)*3))+2)-(bmp->offset*3))]);
-printf("[%d]", p[((((*i)+((aqpp-ii)*3))+3)-(bmp->offset*3))]);
-printf("[%d]", p[((((*i)+((aqpp-ii)*3))+4)-(bmp->offset*3))]);
-printf("[%d]", p[((((*i)+((aqpp-ii)*3))+5)-(bmp->offset*3))]);
-printf("       %d [%d]\n",((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))/3, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))]); }*/
-                                               //printf("%d\n", ((*i)+((ii)*3))/3);
-                                               //printf("ii=%d\n", ii);
-                                               //printf("aqpp=%d\n", aqpp);
-                                               //printf("                      %d\n", ((*i)+((aqpp-ii)*3))/3);
-                                       }
-                                       //printf("      %d\n",((((*i)+((aqpp-ii)*3)))-(bmp->offset*3)));
-                                       //printf("      %d\n",((((*i)+((aqpp-ii)*3))+1)-(bmp->offset*3)));
-                                       //printf("      %d\n",((((*i)+((aqpp-ii)*3))+2)-(bmp->offset*3)));
-                                       //printf("(*i)=%d\n", (*i));
-                               }
-                               //printf("[%d]", p[((*i)-q)]);  printf("[%d]", p[((*i)-q)+1]);  printf("[%d]", p[((*i)-q)+2]);  printf("[%d]", p[((*i)-q)+3]);                  printf("[%d]", p[((*i)-q)+4]);                  printf("[%d]", p[((*i)-q)+5]);                  printf("        %d [%d]\n", (*i), p[((*i)-q)]);
                                w++;
                                break;
                        }
+                       else if(qp>0 && (*i)>=(qp*3) && (*i)<((qp*3)+3))
+                       {
+                               /*
+                                                                       note to self
+                                                                       use a[qp] instead of bmp->offset for this spot!
+                               */
+                               //printf("qp=%d\n", qp);
+                               //printf("                                              (*i)=%d\n", (*i)/3);
+                               //for(w=(*i); w<()){
+                               printf("                (*i)=%d a[%d]=%d\n", (*i), qp, a[qp]);
+                               printf("                %d's color=%d\n", (*i), (a[qp])*3);//+(aqoffset*3)
+                               outp(PAL_DATA_REG, p[((a[qp])*3)]);// fix this shit!
+                               if((*i)+1==(qp*3)+3){ w++; /*(*i)++;*/ break; }
+                       }
                        else
                        {
                                if(bmp->offset==0 && (*i)<3 && q==0) outp(PAL_DATA_REG, 0);
                                else
                                if(qp==0) outp(PAL_DATA_REG, p[(*i)-q]);
-                               else outp(PAL_DATA_REG, p[((*i)-(bmp->offset*3))]);
+                               else outp(PAL_DATA_REG, p[((*i)-(bmp->offset*3)/*+(aqoffset*3)*/)]);
                        }
                }
+               //if(qp>0) printf("qp=%d\n", qp);
+               if(qp>0) printf("                                               (*i)=%d\n", (*i)/3);
        }
        modexWaitBorder();          /* waits one retrace -- less flicker */
        if((*i)>=PAL_SIZE/2 && w==0)
@@ -676,139 +666,97 @@ printf(" %d [%d]\n",((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))/3, p[
                for(; (*i)<PAL_SIZE; (*i)++)
                {
 //____                 if((qp>0)&&((*i)-q)%3==0 && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5])) outp(PAL_DATA_REG, p[(*i)-q]); else
-                       if(((((*i)-q)%3==0) || ((qp>0)&&((*i)-(bmp->offset*3))%3==0)) && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5]))
+                       if(((((*i)-q)%3==0)) && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5]))
                        {
-                               if(qp>0)
-                               {
-                                       (*i)-=(aqpp*3);
-                                       aqpw=aqpp-1;
-                                       outp(PAL_WRITE_REG, qq+(((*i)+(aqpw*3)-(bmp->offset*3))/3));
-                                       for(ii=aqpp; ii>0; ii--)
-                                       {
-                                               outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))]);
-                                               outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3)+1)-(bmp->offset*3))]);
-                                               outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3)+2)-(bmp->offset*3))]);
-//                                             printf("position        =       %d\n", qq+(((*i)+(aqpw*3)-(bmp->offset*3))/3));
-/*if(qp>0){ //printf("[%d]", p[((*i)-q)]);     printf("[%d]", p[((*i)-q)+1]);  printf("[%d]", p[((*i)-q)+2]);  printf("[%d]", p[((*i)-q)+3]);                  printf("[%d]", p[((*i)-q)+4]);                  printf("[%d]", p[((*i)-q)+5]);                  printf("        %d [%d]\n", (*i), p[((*i)-q)]); }
-printf("[%d]", p[((((*i)+((aqpp-ii)*3)))-(bmp->offset*3))]);
-printf("[%d]", p[((((*i)+((aqpp-ii)*3))+1)-(bmp->offset*3))]);
-printf("[%d] | ", p[((((*i)+((aqpp-ii)*3))+2)-(bmp->offset*3))]);
-printf("[%d]", p[((((*i)+((aqpp-ii)*3))+3)-(bmp->offset*3))]);
-printf("[%d]", p[((((*i)+((aqpp-ii)*3))+4)-(bmp->offset*3))]);
-printf("[%d]", p[((((*i)+((aqpp-ii)*3))+5)-(bmp->offset*3))]);
-printf("       %d [%d]\n",((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))/3, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))]); }*/
-                                               //printf("%d\n", ((*i)+((ii)*3))/3);
-                                               //printf("ii=%d\n", ii);
-                                               //printf("aqpp=%d\n", aqpp);
-                                               //printf("                      %d\n", ((*i)+((aqpp-ii)*3))/3);
-                                       }
-                                       //printf("      %d\n",((((*i)+((aqpp-ii)*3)))-(bmp->offset*3)));
-                                       //printf("      %d\n",((((*i)+((aqpp-ii)*3))+1)-(bmp->offset*3)));
-                                       //printf("      %d\n",((((*i)+((aqpp-ii)*3))+2)-(bmp->offset*3)));
-                                       //printf("(*i)=%d\n", (*i));
-                               }
-                               //printf("[%d]", p[((*i)-q)]);  printf("[%d]", p[((*i)-q)+1]);  printf("[%d]", p[((*i)-q)+2]);  printf("[%d]", p[((*i)-q)+3]);                  printf("[%d]", p[((*i)-q)+4]);                  printf("[%d]", p[((*i)-q)+5]);                  printf("        %d [%d]\n", (*i), p[((*i)-q)]);
                                w++;
                                break;
                        }
+                       else if(qp>0 && (*i)>=(qp*3) && (*i)<((qp*3)+3))
+                       {
+                               /*
+                                                                       note to self
+                                                                       use a[qp] instead of bmp->offset for this spot!
+                               */
+                               //printf("qp=%d\n", qp);
+                               //printf("                                              (*i)=%d\n", (*i)/3);
+                               printf("        (*i)=%d bmp->offset*3=%d        (qp*3)=%d\n", (*i), (bmp->offset), (qp));
+                               printf("                %d's color=%d\n", (*i)/3, ((*i)-(bmp->offset)+(qp*3)));
+                               //printf("              %d's color2=%d\n", (*i)/3, ((*i)-(bmp->offset*3))-(qp*3));
+                               //outp(PAL_DATA_REG, p[((*i)-(bmp->offset*3))+()]);
+                               (*i)++;
+                               break;
+                       }
                        else
                        {
                                if(qp==0) outp(PAL_DATA_REG, p[(*i)-q]);
-                               else outp(PAL_DATA_REG, p[((*i)-(bmp->offset*3))]);
+                               else outp(PAL_DATA_REG, p[((*i)-(bmp->offset*3))+(qp*3)]);
                        }
                }
+               //printf("                                              (*i)=%d\n", (*i)/3);
        }
 
+//     if(q>0) 
+//     printf("2       (*i)=%02d\n", (*i)/3);
+
        //palette checker~
        if(q>0 && qp==0)
        {
                long lq;
                long bufSize = (bmp->width * bmp->height);
-               chkcolor(bmp, &q, &a, &aa, &z);
-
-               /*printf("z=%d\n", z/3);
-               printf("q+z=%d\n", (q+z)/3);
-               printf("z-ppee=%d\n", (z-ppee)/3);
-               printf("q=%d\n", q/3);
-               printf("aa=%d\n", aa);*/
-
-               aq=0; pp = q; ppee=q;
+               pp = q;
+               //printf("1(*i)=%02d\n", (*i)/3);
+               //printf("1z=%02d\n", z/3);
+               chkcolor(bmp, &q, &a, &aa, &z, i);
+               //printf("2(*i)=%02d\n", (*i)/3);
+               //printf("2z=%02d\n", z/3);
+
+               aq=0;
 aqpee:
                while(aq<=aa)
                {
-                       //printf("a[%02d]=(%d)", aq, a[aq]);
-                       if(a[aq]==0) aq++;
-                       else{ aqpp++; break; }
+//                     printf("a[%02d]=(%d)\n", aq, a[aq]);
+                       if(a[aq]==-1) aq++;
+                       else { aqoffset++; break; }
                }
 
-/*             printf("aq=%02d\n", aq);
-               printf("z=%02d\n", z/3);
-               printf("(z/3)-aqpp=%02d\n", (z/3)-aqpp);
-               printf("aqpp=%02d\n", aqpp);*/
-
        for(lq=0; lq<bufSize; lq++)
        {
-               if(bmp->data[lq]+bmp->offset==aq)
+               //printf("%02d_", bmp->data[lq]+bmp->offset);
+               /*if(bmp->data[lq]+bmp->offset==aq)
                {
-                       //printf("\n%02d\n", bmp->data[lq]);
+                       //printf("%02d", bmp->data[lq]);
                        //printf("\n%02d\n", bmp->offset);
-                       //printf("\naq= %02d\n", aq);
-                       //printf("a[aq]=        %02d\n", a[aq]);
+                       printf("aq=%02d ", aq);
+                       printf("a[aq]=%02d      ", a[aq]);
+                       printf("a[aq]+aqpp=%02d ", a[aq]+aqpp);
+                       printf("a[aq]-aqpp=%02d\n", a[aq]-aqpp);
                        //bmp->data[lq]=((bmp->data[lq]+bmp->offset)-a[aq]);
-                       bmp->data[lq]=a[aq];
-                       //printf("_%d \n", bmp->data[lq]);
+//++++                 bmp->data[lq]=a[aq]-aqpp;
+//                     printf("_%d ", bmp->data[lq]);
+                       //if(lq > 0 && lq%bmp->width==0) printf("\n");
                }
-               else if(bmp->data[lq]+bmp->offset < (z/3)-aqpp)
+               else if(bmp->data[lq]+bmp->offset < ((*i)/3)-aqpp)
                {
-                       if(bmp->data[lq]+bmp->offset >= aq) bmp->data[lq]=(bmp->data[lq]+bmp->offset)-aqpp;
-                       else bmp->data[lq]+=(bmp->offset);
-               }
+                       if(bmp->data[lq]+bmp->offset >= aq)
+                       {
+                               bmp->data[lq]=(bmp->data[lq]+bmp->offset)-aqpp;//-((z-(*i))/3);
+                               //printf("_%d ", bmp->data[lq]+bmp->offset)-aqpp-((z-(*i))/3);
+                       }
+                       else bmp->data[lq]+=(bmp->offset-aqpp);
+               }*/
 
-               //printf("%02d ", bmp->data[lq]);
+               //printf("%02d`", bmp->data[lq]);
                //if(lq > 0 && lq%bmp->width==0) printf("\n");
        }
 
-       while(pp<=(aq*3))
-       {
-               if(((pp/3)==aq || spee>0))
-               {
-                       /*printf("spee=%d\n", spee);
-                       printf("                pp=%02d ", pp/3);
-                       printf("old     bmp: [%d]", bmp->palette[(pp-ppee)]);
-                       printf("[%d]", bmp->palette[(pp-ppee)+1]);
-                       printf("[%d]\n", bmp->palette[(pp-ppee)+2]);*/
-                       //if(spee==0) printf("\npp=%02d\n\n", pp/3);
-                       bmp->palette[(pp-ppee)]=                bmp->palette[(pp-ppee)+3];
-                       bmp->palette[(pp-ppee)+1]=      bmp->palette[(pp-ppee)+4];
-                       bmp->palette[(pp-ppee)+2]=      bmp->palette[(pp-ppee)+5];
-                       if(spee==0) spee++;
-               }
-               /*printf("              pp=%02d ", pp/3);
-               printf("        bmp: [%d]", bmp->palette[(pp-ppee)]);
-               printf("[%d]", bmp->palette[(pp-ppee)+1]);
-               printf("[%d]\n", bmp->palette[(pp-ppee)+2]);*/
-               pp+=3;
-       }
+//printf("             aq=%02d\n", aq);
+//printf("             aa=%02d\n", aa);
 
        //update the palette~
-       //printf("      aqpp=           %d\n", aqpp);
-       modexPalUpdate(bmp, &ppee, 1, aqpp);
-       (*i)=ppee;
-       //printf("      aqpp=   %d\n", aqpp);
-       //printf("      ppee=   %d\n", ppee);
-
-       /*printf(".\n");
-       printf("aqpp=   %02d\n", aqpp/3);
-       printf("aq=     %02d\n", aq);
-       printf("aa=     %02d\n", aa);
-       printf("                ppee=   %02d\n", ppee);*/
-
-       if(aq<aa){ /*printf("~~~~\n"); */ppee=q; aq++; goto aqpee; }
-       /*printf("ppee=%d\n", ppee);
-       printf("pp=%d\n", pp);
-       printf("q=%d\n", q);
-       printf("(*i)=%d\n", (*i));*/
+       modexPalUpdate(bmp, &pp, aq, aqoffset);
+       (*i)=pp;
 
+       if(aq<aa){ pp=q; aq++; goto aqpee; }
        }
 }
 
@@ -848,26 +796,30 @@ modexPalUpdate3(byte *p)
 
 //color checker~
 //i want to make another vesion that checks the palette when the palette is being appened~
-void chkcolor(bitmap_t *bmp, word *q, word *a, word *aa, word *z)
+void chkcolor(bitmap_t *bmp, word *q, word *a, word *aa, word *z, word *i/*, word *offset*/)
 {
                byte *pal;
                word zz=0;
                pal = modexNewPal();
                modexPalSave(pal);
                //printf("q: %02d\n", (*q));
-
+               printf("chkcolor start~\n");
+               printf("1                               (*z): %d\n", (*z)/3);
+               printf("1                               (*i): %d\n", (*i)/3);
                //check palette for dups
-               for((*z)=0; (*z)<PAL_SIZE; (*z)+=3)
+               for(; (*z)<PAL_SIZE; (*z)+=3)
                {
 //                     printf("\n              z: %d\n", (*z));
 //                     printf("                q: %d\n", (*q));
 //                     printf("                z+q: %d\n\n", ((*z)+(*q)));
-                       if((*z)%3==0)
-                       {
-                               if(pal[(*z)]==pal[(*z)+3] && pal[(*z)+1]==pal[(*z)+4] && pal[(*z)+2]==pal[(*z)+5])
+                       //if((*z)%3==0)
+                       //{
+//----                         if(pal[(*z)]==pal[(*z)+3] && pal[(*z)+1]==pal[(*z)+4] && pal[(*z)+2]==pal[(*z)+5])
+                               if((*z)==(*i))
                                {
 //                                     printf("\n%d    [%02d][%02d][%02d]\n", (*z), pal[(*z)], pal[(*z)+1], pal[(*z)+2]);
 //                                     printf("%d      [%02d][%02d][%02d]\n\n", (*z)+3, pal[(*z)+3], pal[(*z)+4], pal[(*z)+5]);
+//0000                                 (*z)-=3;
                                        break;
                                }
                                else for(zz=0; zz<(*q); zz+=3)
@@ -878,6 +830,8 @@ void chkcolor(bitmap_t *bmp, word *q, word *a, word *aa, word *z)
                                        {
                                                if(pal[((*z)+(*q))]==pal[((*z)+(*q))+3] && pal[((*z)+(*q))+1]==pal[((*z)+(*q))+4] && pal[((*z)+(*q))+2]==pal[((*z)+(*q))+5])
                                                {
+//                                                     (*z)-=3;
+//                                                     (*i)-=3;
 //                                                     printf("\nzq1:%d[%02d][%02d][%02d]\n", (zz+q), pal[(zz+q)], pal[(zz+q)+1], pal[(zz+q)+2]);
 //                                                     printf("zq2:%d[%02d][%02d][%02d]\n\n", (zz+q)+3, pal[(zz+q)+3], pal[(zz+q)+4], pal[(zz+q)+5]);
                                                        break;
@@ -889,8 +843,19 @@ void chkcolor(bitmap_t *bmp, word *q, word *a, word *aa, word *z)
 //                                                     printf("        zz: %d  [%02d][%02d][%02d] value that the previous value is going to change to~\n", (zz)/3, pal[zz], pal[zz+1], pal[zz+2]);
 //                                                     //printf("      zv: %d  [%02d][%02d][%02d] wwww\n", (zz-z+q)/3, pal[(zz-z+q)], pal[(zz-z+q)+1], pal[(zz-z+q)+2]);
 //                                                     printf("        z : %d  [%02d][%02d][%02d] offset value~\n", (*z)/3, pal[(*z)], pal[(*z)+1], pal[(*z)+2]);
-                                                       a[((*z)+(*q))/3]=zz/3;
-                                                       (*aa)=((*z)+(*q))/3;
+//++++                                                 (*i)--;
+//                                                     (*z)--;
+
+                                                       //expand dong here
+/*
+planned features that i plan to implement~
+image that has values on the pallete list!
+wwww 
+
+*/
+                                                       a[(((*z)+(*q)))]=zz;
+                                                       (*aa)=(((*z)+(*q)));
+                                                       printf("!!                              a[%02d]: %d\n", (((*z)+(*q))/3), zz/3);
 //                                                     printf("\n              aa: %d\n\n", (*aa));
 //                                                     printf("        a[%02d]=(%02d) offset array i think the palette should be updated again~\n", ((*z)+(*q))/3, a[((*z)+(*q))/3]);
 //                                                     printf("wwwwwwwwwwwwwwww\n\n");
@@ -909,8 +874,11 @@ void chkcolor(bitmap_t *bmp, word *q, word *a, word *aa, word *z)
                                //printf("\nz:  %d\n", z);
                                //printf("q:    %d\n", q);
                                //printf("zz:   %d\n", zz);
-                       }
+                       //}
                }
+               printf("2                               (*z): %d\n", (*z)/3);
+               printf("2                               (*i): %d\n", (*i)/3);
+               printf("chkcolor end~\n");
                free(pal);
 }