/* utility */
void
-modexPalUpdate(bitmap_t *bmp, word *i, word qp, word qr)
+modexPalUpdate(bitmap_t *bmp, word *i, word qp, word aqoffset)
{
+//---- static word count=0;
byte *p = bmp->palette;
word w=0;
word q=0;
word qq=0;
- word *qqqq;
- static word a[256] = { 0 };
- word z=0,aq=0,aa=0;
- word pp=0,aqpp=0,spee=0,ppee=0;
+ //word ii;
+ static word a[PAL_SIZE];
+ word z=0, aq=0, aa=0, pp=0;
+ //sword aqpw;
-// if(qp>0) printf("(*i)=%02d\n", (*i));
+ //printf("1 (*i)=%02d\n", (*i)/3);
modexWaitBorder();
- if((*i)==0) outp(PAL_WRITE_REG, 0); /* start at the beginning of palette */
+ if((*i)==0)
+ {
+ memset(a, -1, sizeof(a));
+ outp(PAL_WRITE_REG, 0); /* start at the beginning of palette */
+ }
else if(qp==0)
{
q=(*i);
- (*qqqq)=(*i)-q;
- //mxi1=PAL_SIZE/2;
- //mxi2=PAL_SIZE;
}
else
{
q=(*i);
qq=(*i)/3;
- (*qqqq)=(*i)-(bmp->offset*3);
- //mxi1=q+3;
- //mxi2=q+3;
// printf("q: %02d\n", (q));
- //printf("mxi1: %02d\n", mxi1);
// printf("qq: %02d\n", (qq));
- //printf(" ((*i)-(bmp->offset*3))=%02d\n", ((*i)-(bmp->offset*3)));
//printf(" (*i)-q=%02d\n", (*i)-q);
-// printf("qqqq: %d\n",(*qqqq));
// printf("================\n");
outp(PAL_WRITE_REG, qq); /* start at the beginning of palette */
}
{
//if(i%3==0 && (p[i+5]==p[i+4] && p[i+4]==p[i+3] && p[i+3]==p[i+2] && p[i+2]==p[i+1] && p[i+1]==p[i] && p[i+5]==p[i]))
//____ if((qp>0)&&((*i)-q)%3==0 && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5])) outp(PAL_DATA_REG, p[(*i)-q]); else
- if((((*i)-q)%3==0 || ((qp>0)&&((*i)-(bmp->offset*3))%3==0)) && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5]))
+ if(((((*i)-q)%3==0)) && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5]))
{
- printf("[%d]", p[((*i)-q)]); printf("[%d]", p[((*i)-q)+1]); printf("[%d]", p[((*i)-q)+2]); printf("[%d]", p[((*i)-q)+3]); printf("[%d]", p[((*i)-q)+4]); printf("[%d]", p[((*i)-q)+5]); printf(" %d [%d]\n", (*i), p[((*i)-q)]);
w++;
break;
}
+ else if(qp>0 && (*i)>=(qp*3) && (*i)<((qp*3)+3))
+ {
+ /*
+ note to self
+ use a[qp] instead of bmp->offset for this spot!
+ */
+ //printf("qp=%d\n", qp);
+ //printf(" (*i)=%d\n", (*i)/3);
+ //for(w=(*i); w<()){
+ printf(" (*i)=%d a[%d]=%d\n", (*i), qp, a[qp]);
+ printf(" %d's color=%d\n", (*i), (a[qp])*3);//+(aqoffset*3)
+ outp(PAL_DATA_REG, p[((a[qp])*3)]);// fix this shit!
+ if((*i)+1==(qp*3)+3){ w++; /*(*i)++;*/ break; }
+ }
else
{
- /*if(qp>0)
- {
- printf(" ((*i)-(bmp->offset*3))=%02d\n", ((*i)-(bmp->offset*3)));
- }*/
- /*if(q>0 && qp==0)
- {
- printf("(*i)-q=%02d", (*i)-q);
- printf("[%d]", p[((*i)-q)]); printf("[%d]", p[((*i)-q)+1]); printf("[%d]", p[((*i)-q)+2]); printf("[%d]", p[((*i)-q)+3]); printf("[%d]", p[((*i)-q)+4]); printf("[%d]", p[((*i)-q)+5]); printf(" %d [%d]\n", (*i), p[((*i)-q)]);
- }*/
- if(qp==0) outp(PAL_DATA_REG, p[(*i)-q]);
- else outp(PAL_DATA_REG, p[((*i)-(bmp->offset*3))]);
- /*if(q>0 && qp==0)
- {
- qq=(*i)-q;
- chkcolor(bmp, &q, &a, &aa, &z);
- if(a[(*i)-q]==0)
- {
- printf("%d qqqq\n", qq);
- outp(PAL_DATA_REG, p[(*i)-q]);
- }
- }
+ if(bmp->offset==0 && (*i)<3 && q==0) outp(PAL_DATA_REG, 0);
else
- {
- outp(PAL_DATA_REG, p[(*i)-q]);
- }*/
+ if(qp==0) outp(PAL_DATA_REG, p[(*i)-q]);
+ else outp(PAL_DATA_REG, p[((*i)-(bmp->offset*3)/*+(aqoffset*3)*/)]);
}
}
+ //if(qp>0) printf("qp=%d\n", qp);
+ if(qp>0) printf(" (*i)=%d\n", (*i)/3);
}
modexWaitBorder(); /* waits one retrace -- less flicker */
if((*i)>=PAL_SIZE/2 && w==0)
for(; (*i)<PAL_SIZE; (*i)++)
{
//____ if((qp>0)&&((*i)-q)%3==0 && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5])) outp(PAL_DATA_REG, p[(*i)-q]); else
- if((((*i)-q)%3==0 || ((qp>0)&&((*i)-(bmp->offset*3))%3==0)) && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5]))
+ if(((((*i)-q)%3==0)) && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5]))
{
- printf("[%d]", p[((*i)-q)]); printf("[%d]", p[((*i)-q)+1]); printf("[%d]", p[((*i)-q)+2]); printf("[%d]", p[((*i)-q)+3]); printf("[%d]", p[((*i)-q)+4]); printf("[%d]", p[((*i)-q)+5]); printf(" %d [%d]\n", (*i), p[((*i)-q)]);
w++;
break;
}
+ else if(qp>0 && (*i)>=(qp*3) && (*i)<((qp*3)+3))
+ {
+ /*
+ note to self
+ use a[qp] instead of bmp->offset for this spot!
+ */
+ //printf("qp=%d\n", qp);
+ //printf(" (*i)=%d\n", (*i)/3);
+ printf(" (*i)=%d bmp->offset*3=%d (qp*3)=%d\n", (*i), (bmp->offset), (qp));
+ printf(" %d's color=%d\n", (*i)/3, ((*i)-(bmp->offset)+(qp*3)));
+ //printf(" %d's color2=%d\n", (*i)/3, ((*i)-(bmp->offset*3))-(qp*3));
+ //outp(PAL_DATA_REG, p[((*i)-(bmp->offset*3))+()]);
+ (*i)++;
+ break;
+ }
else
{
- /*if(qp>0)
- {
- printf(" ((*i)-(bmp->offset*3))=%02d\n", ((*i)-(bmp->offset*3)));
- }*/
- /*if(q>0 && qp==0)
- {
- printf("(*i)-q=%02d", (*i)-q);
- printf("[%d]", p[((*i)-q)]); printf("[%d]", p[((*i)-q)+1]); printf("[%d]", p[((*i)-q)+2]); printf("[%d]", p[((*i)-q)+3]); printf("[%d]", p[((*i)-q)+4]); printf("[%d]", p[((*i)-q)+5]); printf(" %d [%d]\n", (*i), p[((*i)-q)]);
- }*/
if(qp==0) outp(PAL_DATA_REG, p[(*i)-q]);
- else outp(PAL_DATA_REG, p[((*i)-(bmp->offset*3))]);
- /*if(q>0 && qp==0)
- {
- qq=(*i)-q;
- chkcolor(bmp, &q, &a, &aa, &z);
- if(a[(*i)-q]==0)
- {
- printf("%d qqqq\n", qq);
- outp(PAL_DATA_REG, p[(*i)-q]);
- }
- }
- else
- {
- outp(PAL_DATA_REG, p[(*i)-q]);
- }*/
+ else outp(PAL_DATA_REG, p[((*i)-(bmp->offset*3))+(qp*3)]);
}
}
+ //printf(" (*i)=%d\n", (*i)/3);
}
-// if(qp>0) printf("(*i)=%02d\n", (*i));
+// if(q>0)
+// printf("2 (*i)=%02d\n", (*i)/3);
//palette checker~
- if(q>0 && qp==0/* && qr==0*/)
+ if(q>0 && qp==0)
{
- word qw=0;
long lq;
long bufSize = (bmp->width * bmp->height);
- chkcolor(bmp, &q, &a, &aa, &z);
-
- printf("z=%d\n", z/3);
- printf("q+z=%d\n", (q+z)/3);
- printf("z-ppee=%d\n", (z-ppee)/3);
-// printf("%d\n", (z-(z-ppee))/3);
- printf("q=%d\n", q/3);
- printf("aa=%d\n", aa);
-
- aq=0; pp = q; ppee=q;//(aq)*3;
+ pp = q;
+ //printf("1(*i)=%02d\n", (*i)/3);
+ //printf("1z=%02d\n", z/3);
+ chkcolor(bmp, &q, &a, &aa, &z, i);
+ //printf("2(*i)=%02d\n", (*i)/3);
+ //printf("2z=%02d\n", z/3);
+
+ aq=0;
aqpee:
- while(aq<aa)
+ while(aq<=aa)
{
- //printf("a[%02d]=(%d)", aq, a[aq]);
- if(a[aq]==0) aq++;
- else break;
+// printf("a[%02d]=(%d)\n", aq, a[aq]);
+ if(a[aq]==-1) aq++;
+ else { aqoffset++; break; }
}
-// spee=0;
-
- aqpp=(aq*3);
- //aqpp=q*2;
-
-// printf("\naq=%02d\n", aq);
-// printf("spee=%02d\n\n", spee);
- //printf("aqpp=%02d\n\n", aqpp/3);
-
for(lq=0; lq<bufSize; lq++)
{
- if(bmp->data[lq]+bmp->offset==aq)
+ //printf("%02d_", bmp->data[lq]+bmp->offset);
+ /*if(bmp->data[lq]+bmp->offset==aq)
{
//printf("%02d", bmp->data[lq]);
//printf("\n%02d\n", bmp->offset);
- //printf("%02d\n", a[aq]);
- bmp->data[lq]=((bmp->data[lq]+bmp->offset)-a[aq]);
+ printf("aq=%02d ", aq);
+ printf("a[aq]=%02d ", a[aq]);
+ printf("a[aq]+aqpp=%02d ", a[aq]+aqpp);
+ printf("a[aq]-aqpp=%02d\n", a[aq]-aqpp);
+ //bmp->data[lq]=((bmp->data[lq]+bmp->offset)-a[aq]);
+//++++ bmp->data[lq]=a[aq]-aqpp;
+// printf("_%d ", bmp->data[lq]);
+ //if(lq > 0 && lq%bmp->width==0) printf("\n");
}
- else if(bmp->data[lq]+bmp->offset < z/3){ bmp->data[lq]+=bmp->offset; }
- //printf("%02d ", bmp->data[lq]);
+ else if(bmp->data[lq]+bmp->offset < ((*i)/3)-aqpp)
+ {
+ if(bmp->data[lq]+bmp->offset >= aq)
+ {
+ bmp->data[lq]=(bmp->data[lq]+bmp->offset)-aqpp;//-((z-(*i))/3);
+ //printf("_%d ", bmp->data[lq]+bmp->offset)-aqpp-((z-(*i))/3);
+ }
+ else bmp->data[lq]+=(bmp->offset-aqpp);
+ }*/
+
+ //printf("%02d`", bmp->data[lq]);
//if(lq > 0 && lq%bmp->width==0) printf("\n");
}
-// if(spee==0)
-// {
- while(pp<=aqpp)
- {
- //if(pp<(z-1))
- /*printf("pp=%02d ", pp/3);
- printf("bmp: [%d]", bmp->palette[pp-ppee]);
- printf("[%d]", bmp->palette[(pp-ppee)+1]);
- printf("[%d]\n", bmp->palette[(pp-ppee)+2]);*/
- if(((pp/3)==aq || spee>0))
- {
- printf("spee=%d\n", spee);
- printf(" pp=%02d ", pp/3);
- printf("old bmp: [%d]", bmp->palette[(pp-ppee)]);
- printf("[%d]", bmp->palette[(pp-ppee)+1]);
- printf("[%d]\n", bmp->palette[(pp-ppee)+2]);
- //if(spee==0) printf("\npp=%02d\n\n", pp/3);
- bmp->palette[(pp-ppee)]= bmp->palette[(pp-ppee)+3];
- bmp->palette[(pp-ppee)+1]= bmp->palette[(pp-ppee)+4];
- bmp->palette[(pp-ppee)+2]= bmp->palette[(pp-ppee)+5];
- if(spee==0) spee++;
- }
-/* bmp->palette[pp]= bmp->palette[pp+3];
- bmp->palette[pp+1]= bmp->palette[pp+4];
- bmp->palette[pp+2]= bmp->palette[pp+5];*/
- printf(" pp=%02d ", pp/3);
- printf(" bmp: [%d]", bmp->palette[(pp-ppee)]);
- printf("[%d]", bmp->palette[(pp-ppee)+1]);
- printf("[%d]\n", bmp->palette[(pp-ppee)+2]);
-/* printf("bmp: [%d]", bmp->palette[pp]);
- printf("[%d]", bmp->palette[pp+1]);
- printf("[%d]\n", bmp->palette[pp+2]);*/
- //aqpp=(pp-ppee);
- //else if(pp==(z-1)) bmp->palette[pp]=0;
- //if(pp<aqpp-3)
- pp+=3;
- }
-// spee++;
- //ppp=aqpp-ppee;
- //printf("aqpp= %02d\n", aqpp/3);
- //printf("pp= %02d\n", pp/3);
- //printf("ppp= %02d\n", ppp/3);
- //printf("&aqpp= %02d\n", &aqpp);
- //printf("q= %02d\n", q/3);
- //printf("z= %02d\n", z/3);
- //printf("&q= %02d\n", &q);
- //modexPalUpdate(bmp, &q, 1);
- //modexPalUpdate(bmp, &, 1);
-// if(pp<=aqpp)
- //modexPalUpdate(bmp, &ppp, 1);
- modexPalUpdate(bmp, &aqpp, 1, aqpp);
- printf("aqpp= %02d\n", aqpp/3);
- printf("aq= %02d\n", aq);
- printf("aa= %02d\n", aa);
-// }
-
-// modexPalUpdate(bmp, 0, 1);
-
- if(aq<aa){ printf("~~~~\n"); /*ppp=q; spee=0;*/ aq++; goto aqpee; }
+//printf(" aq=%02d\n", aq);
+//printf(" aa=%02d\n", aa);
+ //update the palette~
+ modexPalUpdate(bmp, &pp, aq, aqoffset);
+ (*i)=pp;
+
+ if(aq<aa){ pp=q; aq++; goto aqpee; }
}
}
}
}
-void chkcolor(bitmap_t *bmp, word *q, word *a, word *aa, word *z)
+void
+modexPalUpdate3(byte *p)
+{
+ int i;
+ modexWaitBorder();
+ outp(PAL_WRITE_REG, 0); /* start at the beginning of palette */
+ for(i=0; i<PAL_SIZE/2; i++)
+ {
+ outp(PAL_DATA_REG, rand());
+ }
+ modexWaitBorder(); /* waits one retrace -- less flicker */
+ for(; i<PAL_SIZE; i++)
+ {
+ outp(PAL_DATA_REG, rand());
+ }
+}
+
+//color checker~
+//i want to make another vesion that checks the palette when the palette is being appened~
+void chkcolor(bitmap_t *bmp, word *q, word *a, word *aa, word *z, word *i/*, word *offset*/)
{
byte *pal;
word zz=0;
pal = modexNewPal();
modexPalSave(pal);
- //q-=3;
//printf("q: %02d\n", (*q));
+ printf("chkcolor start~\n");
+ printf("1 (*z): %d\n", (*z)/3);
+ printf("1 (*i): %d\n", (*i)/3);
//check palette for dups
- for((*z)=0; (*z)<PAL_SIZE; (*z)+=3)
+ for(; (*z)<PAL_SIZE; (*z)+=3)
{
// printf("\n z: %d\n", (*z));
// printf(" q: %d\n", (*q));
// printf(" z+q: %d\n\n", ((*z)+(*q)));
- if((*z)%3==0)
- {
- if(pal[(*z)]==pal[(*z)+3] && pal[(*z)+1]==pal[(*z)+4] && pal[(*z)+2]==pal[(*z)+5])
+ //if((*z)%3==0)
+ //{
+//---- if(pal[(*z)]==pal[(*z)+3] && pal[(*z)+1]==pal[(*z)+4] && pal[(*z)+2]==pal[(*z)+5])
+ if((*z)==(*i))
{
// printf("\n%d [%02d][%02d][%02d]\n", (*z), pal[(*z)], pal[(*z)+1], pal[(*z)+2]);
// printf("%d [%02d][%02d][%02d]\n\n", (*z)+3, pal[(*z)+3], pal[(*z)+4], pal[(*z)+5]);
+//0000 (*z)-=3;
break;
}
else for(zz=0; zz<(*q); zz+=3)
{
if(pal[((*z)+(*q))]==pal[((*z)+(*q))+3] && pal[((*z)+(*q))+1]==pal[((*z)+(*q))+4] && pal[((*z)+(*q))+2]==pal[((*z)+(*q))+5])
{
+// (*z)-=3;
+// (*i)-=3;
// printf("\nzq1:%d[%02d][%02d][%02d]\n", (zz+q), pal[(zz+q)], pal[(zz+q)+1], pal[(zz+q)+2]);
// printf("zq2:%d[%02d][%02d][%02d]\n\n", (zz+q)+3, pal[(zz+q)+3], pal[(zz+q)+4], pal[(zz+q)+5]);
break;
// printf(" zz: %d [%02d][%02d][%02d] value that the previous value is going to change to~\n", (zz)/3, pal[zz], pal[zz+1], pal[zz+2]);
// //printf(" zv: %d [%02d][%02d][%02d] wwww\n", (zz-z+q)/3, pal[(zz-z+q)], pal[(zz-z+q)+1], pal[(zz-z+q)+2]);
// printf(" z : %d [%02d][%02d][%02d] offset value~\n", (*z)/3, pal[(*z)], pal[(*z)+1], pal[(*z)+2]);
- a[((*z)+(*q))/3]=zz/3;
- (*aa)=((*z)+(*q))/3;
+//++++ (*i)--;
+// (*z)--;
+
+ //expand dong here!
+ a[(((*z)+(*q)))]=zz;
+ (*aa)=(((*z)+(*q)));
+ printf("!! a[%02d]: %d\n", (((*z)+(*q))/3), zz/3);
// printf("\n aa: %d\n\n", (*aa));
// printf(" a[%02d]=(%02d) offset array i think the palette should be updated again~\n", ((*z)+(*q))/3, a[((*z)+(*q))/3]);
// printf("wwwwwwwwwwwwwwww\n\n");
//printf("\nz: %d\n", z);
//printf("q: %d\n", q);
//printf("zz: %d\n", zz);
- }
+ //}
}
+ printf("2 (*z): %d\n", (*z)/3);
+ printf("2 (*i): %d\n", (*i)/3);
+ printf("chkcolor end~\n");
free(pal);
}