]> 4ch.mooo.com Git - 16.git/blobdiff - src/lib/modex16.c
==YAY! I GOT IT WORKING THE PLANAR BUFFER RENDERING==
[16.git] / src / lib / modex16.c
index b8e603bbffde2201412ac5f7e9f4e34c55351ca2..cbf4df0525f2815a6c79fc728a49bab0ed41d1e3 100755 (executable)
@@ -115,14 +115,14 @@ modexEnter(sword vq, global_game_variables_t *gv)
                        }\r
                break;\r
                case 2:\r
-                       CRTParmCount = sizeof(ModeX_192x144regs) / sizeof(ModeX_192x144regs[0]);\r
+                       CRTParmCount = sizeof(ModeX_160x120regs) / sizeof(ModeX_160x120regs[0]);\r
                        /* width and height */\r
-                       gv->video.page[0].sw=192;\r
-                       gv->video.page[0].sh=144;\r
+                       gv->video.page[0].sw=120;\r
+                       gv->video.page[0].sh=160;\r
 \r
                        /* send the CRTParms */\r
                        for(i=0; i<CRTParmCount; i++) {\r
-                               outpw(CRTC_INDEX, ModeX_192x144regs[i]);\r
+                               outpw(CRTC_INDEX, ModeX_160x120regs[i]);\r
                        }\r
 \r
                        /* clear video memory */\r
@@ -148,6 +148,23 @@ modexEnter(sword vq, global_game_variables_t *gv)
                                ptr[i] = 0x0000;\r
                        }\r
                break;\r
+               case 4:\r
+                       CRTParmCount = sizeof(ModeX_192x144regs) / sizeof(ModeX_192x144regs[0]);\r
+                       /* width and height */\r
+                       gv->video.page[0].sw=192;\r
+                       gv->video.page[0].sh=144;\r
+\r
+                       /* send the CRTParms */\r
+                       for(i=0; i<CRTParmCount; i++) {\r
+                               outpw(CRTC_INDEX, ModeX_192x144regs[i]);\r
+                       }\r
+\r
+                       /* clear video memory */\r
+                       outpw(SC_INDEX, 0x0f02);\r
+                       for(i=0; i<0x8000; i++) {\r
+                               ptr[i] = 0x0000;\r
+                       }\r
+               break;\r
                case 5:\r
                        CRTParmCount = sizeof(ModeX_256x192regs) / sizeof(ModeX_256x192regs[0]);\r
                        /* width and height */\r
@@ -377,6 +394,48 @@ modexClearRegion(page_t *page, int x, int y, int w, int h, byte  color) {
     }\r
 }\r
 \r
+void\r
+DrawPBuf(page_t *page, int x, int y, planar_buf_t *p, byte sprite)\r
+{\r
+       int plane;\r
+       int px, py, i;\r
+       byte *buff;\r
+\r
+       px=x;\r
+       py=y;\r
+       buff = _fmalloc(p->pwidth+1);\r
+       // TODO Make this fast.  It's SLOOOOOOW\r
+//     for(plane=0; plane < 4; plane++) {\r
+//             i=0;\r
+//             modexSelectPlane(PLANE(plane+x));\r
+//             for(px = plane; px < p->width; px+=4) {\r
+//                     offset=px;\r
+//                     for(py=0; py<p->height/2; py++) {\r
+//                             //SELECT_ALL_PLANES();\r
+//                             if(!sprite || p->plane[offset])\r
+//                                     page->data = &(p->plane[offset][i++]);\r
+//                             offset+=p->width;\r
+//                             offset++;\r
+//                     }\r
+//             }\r
+//     }\r
+       for(plane=0; plane < 4; plane++) {\r
+               i=0;\r
+               modexSelectPlane(PLANE(plane+x));\r
+               for(; y < p->height-1; y++) {\r
+                       //for(px=0; px < p->width; px++) {\r
+                               //printf("%02X ", (int) p->plane[plane][i++]);\r
+                               _fstrncpy(buff, &(p->plane[plane][i+=p->pwidth]), p->pwidth);\r
+//                             printf("buff %u==%s\n", y, *buff);\r
+                               _fstrncpy(page->data + (((page->width/4) * (y+page->dy)) + ((x+page->dx) / 4)), buff, p->pwidth);\r
+                       //}\r
+               }\r
+               //getch();\r
+               x=px;\r
+               y=py;\r
+       }\r
+       _ffree(buff);\r
+}\r
 \r
 void\r
 oldDrawBmp(byte far* page, int x, int y, bitmap_t *bmp, byte sprite)\r