]> 4ch.mooo.com Git - 16.git/blobdiff - src/lib/modex16.c
wwwww
[16.git] / src / lib / modex16.c
index f303ecf412749fe49ec268da5aeaaa8233cc91ff..df5a23e984dca76abbc040e09fc6f0001956e423 100644 (file)
@@ -1,13 +1,40 @@
+/* Project 16 Source Code~
+ * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669
+ *
+ * This file is part of Project 16.
+ *
+ * Project 16 is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * Project 16 is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>, or
+ * write to the Free Software Foundation, Inc., 51 Franklin Street,
+ * Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ */
+
 #include <dos.h>
 #include <string.h>
 #include <mem.h>
 #include <conio.h>
 #include <stdio.h>
 #include <stdlib.h>
-#include "src\lib\modex16.h"
-
+#include "src/lib/modex16.h"
 
 byte far* VGA=(byte far*) 0xA0000000;  /* this points to video memory. */
+/*word text_mask[16] = {
+       0x0002, 0x0102, 0x0202, 0x0302,
+       0x0402, 0x0502, 0x0602, 0x0702,
+       0x0802, 0x0902, 0x0A02, 0x0B02,
+       0x0C02, 0x0D02, 0x0E02, 0x0F02
+};*/
 
 static void fadePalette(sbyte fade, sbyte start, word iter, byte *palette);
 static byte tmppal[PAL_SIZE];
@@ -91,6 +118,7 @@ modexDefaultPage() {
     page.dy = 0;
     page.width = SCREEN_WIDTH;
     page.height = SCREEN_HEIGHT;
+       page.id = 0;
 
     return page;
 }
@@ -107,6 +135,23 @@ modexNextPage(page_t *p) {
     result.dy = 0;
     result.width = p->width;
     result.height = p->height;
+       result.id = p->id+1;
+
+    return result;
+}
+
+//next page with defined dimentions~
+page_t
+modexNextPage0(page_t *p, word x, word y)
+{
+       page_t result;
+
+       result.data = p->data + (p->width/4)*p->height;  /* compute the offset */
+       result.dx = 0;
+       result.dy = 0;
+       result.width = x;
+       result.height = y;
+       result.id = p->id+1;
 
     return result;
 }
@@ -138,7 +183,7 @@ modexShowPage(page_t *page) {
     outp(CRTC_DATA, crtcOffset);
 
     /*  wait for one retrace */
-    while (!(inp(INPUT_STATUS_1) & VRETRACE)); 
+    while (!(inp(INPUT_STATUS_1) & VRETRACE));
 
     /* do PEL panning here */
     outp(AC_INDEX, 0x33);
@@ -215,6 +260,28 @@ modexClearRegion(page_t *page, int x, int y, int w, int h, byte  color) {
 }
 
 
+void
+oldDrawBmp(byte far* page, int x, int y, bitmap_t *bmp, byte sprite)
+{
+       byte plane;
+       word px, py;
+       word offset;
+
+       /* TODO Make this fast.  It's SLOOOOOOW */
+       for(plane=0; plane < 4; plane++) {
+               modexSelectPlane(PLANE(plane+x));
+               for(px = plane; px < bmp->width; px+=4) {
+                       offset=px;
+                       for(py=0; py<bmp->height; py++) {
+                       if(!sprite || bmp->data[offset])
+                               page[PAGE_OFFSET(x+px, y+py)] = bmp->data[offset];
+                       offset+=bmp->width;
+                       }
+               }
+       }
+}
+
+
 void
 modexDrawBmp(page_t *page, int x, int y, bitmap_t *bmp) {
     /* draw the region (the entire freakin bitmap) */
@@ -253,7 +320,7 @@ modexDrawBmpRegion(page_t *page, int x, int y,
 
                ;-- begin plane painting
                MOV AX, height          ; start the row counter
-               MOV rowCounter, AX      ; 
+               MOV rowCounter, AX      ;
                MOV DI, poffset         ; go to the first pixel
                MOV SI, bmpOffset       ; go to the bmp pixel
        ROW_LOOP:
@@ -333,7 +400,7 @@ modexDrawSpriteRegion(page_t *page, int x, int y,
 
                ;-- begin plane painting
                MOV AX, height          ; start the row counter
-               MOV rowCounter, AX      ; 
+               MOV rowCounter, AX      ;
                MOV DI, poffset         ; go to the first pixel
                MOV SI, bmpOffset       ; go to the bmp pixel
        ROW_LOOP:
@@ -481,7 +548,7 @@ fadePalette(sbyte fade, sbyte start, word iter, byte *palette) {
 
     /* handle the case where we just update */
     if(iter == 0) {
-       modexPalUpdate2(palette);
+       modexPalUpdate1(palette);
        return;
     }
 
@@ -494,7 +561,7 @@ fadePalette(sbyte fade, sbyte start, word iter, byte *palette) {
                tmppal[i] = 63;
            }
        }
-        modexPalUpdate2(tmppal);
+        modexPalUpdate1(tmppal);
        iter--;
        dim += fade;
     }
@@ -591,19 +658,15 @@ modexPalWhite() {
 
 /* utility */
 void
-modexPalUpdate(bitmap_t *bmp, word *i, word qp, word aqpp)
+modexPalUpdate(bitmap_t *bmp, word *i, word qp, word aqoffset)
 {
-//---- static word count=0;
        byte *p = bmp->palette;
        word w=0;
        word q=0;
        word qq=0;
-       word ii;
-       static word a[PAL_SIZE/3];
-       word z=0, aq=0, aa=0, pp=0, apee=0;
-       sword aqpw;
+       static word a[PAL_SIZE];        //palette array of change values!
+       word z=0, aq=0, aa=0, pp=0;
 
-       //printf("1     (*i)=%02d\n", (*i)/3);
        modexWaitBorder();
        if((*i)==0)
        {
@@ -621,7 +684,6 @@ modexPalUpdate(bitmap_t *bmp, word *i, word qp, word aqpp)
 //             printf("q: %02d\n", (q));
 //             printf("qq: %02d\n", (qq));
                //printf("      (*i)-q=%02d\n", (*i)-q);
-//             printf("================\n");
                outp(PAL_WRITE_REG, qq);  /* start at the beginning of palette */
        }
        if((*i)<PAL_SIZE/2 && w==0)
@@ -630,52 +692,30 @@ modexPalUpdate(bitmap_t *bmp, word *i, word qp, word aqpp)
                {
                        //if(i%3==0 && (p[i+5]==p[i+4] && p[i+4]==p[i+3] && p[i+3]==p[i+2] && p[i+2]==p[i+1] && p[i+1]==p[i] && p[i+5]==p[i]))
 //____                 if((qp>0)&&((*i)-q)%3==0 && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5])) outp(PAL_DATA_REG, p[(*i)-q]); else
-                       if(((((*i)-q)%3==0) || ((qp>0)&&((*i)-(bmp->offset*3))%3==0)) && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5]))
+                       if(((((*i)-q)%3==0)) && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5]))
                        {
-                               if(q>0)
-                               {
-/*                                     (*i)-=(aqpp*3);
-                                       aqpw=aqpp-1;
-                                       outp(PAL_WRITE_REG, qq+(((*i)+(aqpw*3)-(bmp->offset*3))/3));
-                                       for(ii=aqpp; ii>0; ii--)
-                                       {
-                                               outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))]);
-                                               outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3)+1)-(bmp->offset*3))]);
-                                               outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3)+2)-(bmp->offset*3))]);*/
-                                               printf("%d's color=%d\n", (*i)/3, ((*i)-(bmp->offset*3)));
-                                               printf("%d's color2=%d\n", (*i)/3, ((*i)-(bmp->offset*3))-(aqpp*3));
-//                                             printf("position        =       %d\n", qq+(((*i)+(aqpw*3)-(bmp->offset*3))/3));
-/*if(qp>0){ //printf("[%d]", p[((*i)-q)]);     printf("[%d]", p[((*i)-q)+1]);  printf("[%d]", p[((*i)-q)+2]);  printf("[%d]", p[((*i)-q)+3]);                  printf("[%d]", p[((*i)-q)+4]);                  printf("[%d]", p[((*i)-q)+5]);                  printf("        %d [%d]\n", (*i), p[((*i)-q)]); }
-printf("[%d]", p[((((*i)+((aqpp-ii)*3)))-(bmp->offset*3))]);
-printf("[%d]", p[((((*i)+((aqpp-ii)*3))+1)-(bmp->offset*3))]);
-printf("[%d] | ", p[((((*i)+((aqpp-ii)*3))+2)-(bmp->offset*3))]);
-printf("[%d]", p[((((*i)+((aqpp-ii)*3))+3)-(bmp->offset*3))]);
-printf("[%d]", p[((((*i)+((aqpp-ii)*3))+4)-(bmp->offset*3))]);
-printf("[%d]", p[((((*i)+((aqpp-ii)*3))+5)-(bmp->offset*3))]);
-printf("       %d [%d]\n",((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))/3, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))]); }*/
-                                               //printf("%d\n", ((*i)+((ii)*3))/3);
-                                               //printf("ii=%d\n", ii);
-                                               //printf("aqpp=%d\n", aqpp);
-                                               //printf("                      %d\n", ((*i)+((aqpp-ii)*3))/3);
-//                                     }
-                                       //printf("      %d\n",((((*i)+((aqpp-ii)*3)))-(bmp->offset*3)));
-                                       //printf("      %d\n",((((*i)+((aqpp-ii)*3))+1)-(bmp->offset*3)));
-                                       //printf("      %d\n",((((*i)+((aqpp-ii)*3))+2)-(bmp->offset*3)));
-                                       printf("                                                (*i)=%d\n", (*i)/3);
-                               }
-                               //if(q>0) printf("%d\n", (*i)/3);
-                               //printf("[%d]", p[((*i)-q)]);  printf("[%d]", p[((*i)-q)+1]);  printf("[%d]", p[((*i)-q)+2]);  printf("[%d]", p[((*i)-q)+3]);                  printf("[%d]", p[((*i)-q)+4]);                  printf("[%d]", p[((*i)-q)+5]);                  printf("        %d [%d]\n", (*i), p[((*i)-q)]);
                                w++;
                                break;
                        }
+                       else if(qp>0 && (*i)>=(qp) && (*i)<((qp)+3))
+                       {
+                               //printf("qp=%d\n", qp);
+                               //printf("              (*i)=%d a[%d]=%d\n", (*i), qp, a[qp]);
+                               printf("                %d's color=%d\n", (*i), (a[qp])-(bmp->offset*3)+qp);
+                               //outp(PAL_DATA_REG, p[((a[qp])-(bmp->offset*3)+qp)]);// fix this shit!
+                               if((*i)+1==(qp)+3){ w++; /*(*i)++;*/ break; }
+                       }
                        else
                        {
                                if(bmp->offset==0 && (*i)<3 && q==0) outp(PAL_DATA_REG, 0);
                                else
                                if(qp==0) outp(PAL_DATA_REG, p[(*i)-q]);
-                               else outp(PAL_DATA_REG, p[((*i)-(bmp->offset*3))]);
+                               else{ //outp(PAL_DATA_REG, p[((*i)-(bmp->offset*3)+qp)]);
+                               printf("p[]=%d  qp=%d   p[]-qp=%d\n", ((*i)-(bmp->offset*3)), qp, ((*i)-(bmp->offset*3))+qp); }
                        }
                }
+               //if(qp>0) printf("qp=%d\n", qp);
+               //if(qp>0) printf("                                             (*i)=%d\n", (*i)/3);
        }
        modexWaitBorder();          /* waits one retrace -- less flicker */
        if((*i)>=PAL_SIZE/2 && w==0)
@@ -683,54 +723,30 @@ printf("  %d [%d]\n",((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))/3, p[
                for(; (*i)<PAL_SIZE; (*i)++)
                {
 //____                 if((qp>0)&&((*i)-q)%3==0 && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5])) outp(PAL_DATA_REG, p[(*i)-q]); else
-                       if(((((*i)-q)%3==0) || ((qp>0)&&((*i)-(bmp->offset*3))%3==0)) && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5]))
+                       if(((((*i)-q)%3==0)) && (p[((*i)-q)]==p[((*i)-q)+3] && p[((*i)-q)+1]==p[((*i)-q)+4] && p[((*i)-q)+2]==p[((*i)-q)+5]))
                        {
-                               if(q>0)
-                               {
-/*                                     (*i)-=(aqpp*3);
-                                       aqpw=aqpp-1;
-                                       outp(PAL_WRITE_REG, qq+(((*i)+(aqpw*3)-(bmp->offset*3))/3));
-                                       for(ii=aqpp; ii>0; ii--)
-                                       {
-                                               outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))]);
-                                               outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3)+1)-(bmp->offset*3))]);
-                                               outp(PAL_DATA_REG, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3)+2)-(bmp->offset*3))]);*/
-                                               printf("%d's color=%d\n", (*i)/3, ((*i)-(bmp->offset*3)));
-                                               printf("%d's color2=%d\n", (*i)/3, ((*i)-(bmp->offset*3))-(aqpp*3));
-//                                             printf("position        =       %d\n", qq+(((*i)+(aqpw*3)-(bmp->offset*3))/3));
-/*if(qp>0){ //printf("[%d]", p[((*i)-q)]);     printf("[%d]", p[((*i)-q)+1]);  printf("[%d]", p[((*i)-q)+2]);  printf("[%d]", p[((*i)-q)+3]);                  printf("[%d]", p[((*i)-q)+4]);                  printf("[%d]", p[((*i)-q)+5]);                  printf("        %d [%d]\n", (*i), p[((*i)-q)]); }
-printf("[%d]", p[((((*i)+((aqpp-ii)*3)))-(bmp->offset*3))]);
-printf("[%d]", p[((((*i)+((aqpp-ii)*3))+1)-(bmp->offset*3))]);
-printf("[%d] | ", p[((((*i)+((aqpp-ii)*3))+2)-(bmp->offset*3))]);
-printf("[%d]", p[((((*i)+((aqpp-ii)*3))+3)-(bmp->offset*3))]);
-printf("[%d]", p[((((*i)+((aqpp-ii)*3))+4)-(bmp->offset*3))]);
-printf("[%d]", p[((((*i)+((aqpp-ii)*3))+5)-(bmp->offset*3))]);
-printf("       %d [%d]\n",((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))/3, p[((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))]); }*/
-                                               //printf("%d\n", ((*i)+((ii)*3))/3);
-                                               //printf("ii=%d\n", ii);
-                                               //printf("aqpp=%d\n", aqpp);
-                                               //printf("                      %d\n", ((*i)+((aqpp-ii)*3))/3);
-//                                     }
-                                       //printf("      %d\n",((((*i)+((aqpp-ii)*3)))-(bmp->offset*3)));
-                                       //printf("      %d\n",((((*i)+((aqpp-ii)*3))+1)-(bmp->offset*3)));
-                                       //printf("      %d\n",((((*i)+((aqpp-ii)*3))+2)-(bmp->offset*3)));
-                                       printf("                                                (*i)=%d\n", (*i)/3);
-                               }
-                               //if(q>0) printf("%d\n", (*i)/3);
-                               //printf("[%d]", p[((*i)-q)]);  printf("[%d]", p[((*i)-q)+1]);  printf("[%d]", p[((*i)-q)+2]);  printf("[%d]", p[((*i)-q)+3]);                  printf("[%d]", p[((*i)-q)+4]);                  printf("[%d]", p[((*i)-q)+5]);                  printf("        %d [%d]\n", (*i), p[((*i)-q)]);
                                w++;
                                break;
                        }
+                       else if(qp>0 && (*i)>=(qp) && (*i)<((qp)+3))
+                       {
+                               //printf("qp=%d\n", qp);
+                               //printf("              (*i)=%d a[%d]=%d\n", (*i), qp, a[qp]);
+                               printf("                %d's color=%d\n", (*i), (a[qp]-(bmp->offset*3)+qp));
+                               //outp(PAL_DATA_REG, p[((a[qp])-(bmp->offset*3)+qp)]);// fix this shit!
+                               if((*i)+1==(qp)+3){ w++; /*(*i)++;*/ break; }
+                       }
                        else
                        {
                                if(qp==0) outp(PAL_DATA_REG, p[(*i)-q]);
-                               else outp(PAL_DATA_REG, p[((*i)-(bmp->offset*3))]);
+                               else{ //outp(PAL_DATA_REG, p[((*i)-(bmp->offset*3)+qp)]);
+                               printf("p[]=%d  qp=%d   p[]-qp=%d\n", ((*i)-(bmp->offset*3)), qp, ((*i)-(bmp->offset*3))+qp); }
                        }
                }
+               //printf("                                              (*i)=%d\n", (*i)/3);
        }
 
-//     if(q>0) 
-//     printf("2       (*i)=%02d\n", (*i)/3);
+printf("\nqqqqqqqq\n\n");
 
        //palette checker~
        if(q>0 && qp==0)
@@ -740,27 +756,35 @@ printf("  %d [%d]\n",((((*i)+((aqpp-ii)*3))+((aqpp+ii)*3))-(bmp->offset*3))/3, p[
                pp = q;
                //printf("1(*i)=%02d\n", (*i)/3);
                //printf("1z=%02d\n", z/3);
-               chkcolor(bmp, &q, &a, &aa, &z, i, &aqpp);
+               chkcolor(bmp, &q, &a, &aa, &z, i);
                //printf("2(*i)=%02d\n", (*i)/3);
                //printf("2z=%02d\n", z/3);
-
                aq=0;
 aqpee:
                while(aq<=aa)
                {
 //                     printf("a[%02d]=(%d)\n", aq, a[aq]);
                        if(a[aq]==-1) aq++;
-                       else{ apee++; break; }
+                       else { aqoffset++; break; }
                }
-
-               //printf("(*i)  =%02d\n", (*i)/3);
-               //printf("z     =%02d\n", z/3);
-               //if(aq<aa) printf("aq=%02d\n", aq);
-               printf("aqpp=%02d\n", aqpp);
-               printf("apee=%02d\n", apee);
-
+//update the image data here!
        for(lq=0; lq<bufSize; lq++)
        {
+                               /*
+                                                                       note to self
+                                                                       use a[qp] instead of bmp->offset for this spot!
+                                                                       NO! wwww
+                               */
+
+                               /*
+                               Facking bloody point the values of the changed palette to correct values.... major confusion! wwww
+                               */
+
+               //(offset/bmp->offset)*bmp->offset
+
+
+               //printf("%02d ",bmp->data[lq]+bmp->offset);
+               //if(lq > 0 && lq%bmp->width==0) printf("\n");
                //printf("%02d_", bmp->data[lq]+bmp->offset);
                /*if(bmp->data[lq]+bmp->offset==aq)
                {
@@ -790,18 +814,18 @@ aqpee:
        }
 
 //printf("             aq=%02d\n", aq);
-//printf("             aa=%02d\n", aa);/
+//printf("             aa=%02d\n", aa);
 
        //update the palette~
-       modexPalUpdate(bmp, &pp, 1, aqpp);
+       modexPalUpdate(bmp, &pp, aq, aqoffset);
        (*i)=pp;
 
-       if(aq<aa){ /*printf("~~~~\n"); */pp=q; aq++; goto aqpee; }
+       if(aq<aa){ pp=q; aq++; goto aqpee; }
        }
 }
 
 void
-modexPalUpdate2(byte *p)
+modexPalUpdate1(byte *p)
 {
        int i;
        modexWaitBorder();
@@ -818,7 +842,7 @@ modexPalUpdate2(byte *p)
 }
 
 void
-modexPalUpdate3(byte *p)
+modexPalUpdate0(byte *p)
 {
        int i;
        modexWaitBorder();
@@ -836,7 +860,7 @@ modexPalUpdate3(byte *p)
 
 //color checker~
 //i want to make another vesion that checks the palette when the palette is being appened~
-void chkcolor(bitmap_t *bmp, word *q, word *a, word *aa, word *z, word *i, word *offset)
+void chkcolor(bitmap_t *bmp, word *q, word *a, word *aa, word *z, word *i/*, word *offset*/)
 {
                byte *pal;
                word zz=0;
@@ -846,14 +870,16 @@ void chkcolor(bitmap_t *bmp, word *q, word *a, word *aa, word *z, word *i, word
                printf("chkcolor start~\n");
                printf("1                               (*z): %d\n", (*z)/3);
                printf("1                               (*i): %d\n", (*i)/3);
+//             printf("1 offset of color in palette    (*q): %d\n", (*q)/3);
+               printf("wwwwwwwwwwwwwwww\n");
                //check palette for dups
                for(; (*z)<PAL_SIZE; (*z)+=3)
                {
-//                     printf("\n              z: %d\n", (*z));
-//                     printf("                q: %d\n", (*q));
-//                     printf("                z+q: %d\n\n", ((*z)+(*q)));
-                       if((*z)%3==0)
-                       {
+                       //printf("\n            z: %d\n", (*z));
+                       //printf("              q: %d\n", (*q));
+                       //printf("              z+q: %d\n\n", ((*z)+(*q)));
+                       //if((*z)%3==0)
+                       //{
 //----                         if(pal[(*z)]==pal[(*z)+3] && pal[(*z)+1]==pal[(*z)+4] && pal[(*z)+2]==pal[(*z)+5])
                                if((*z)==(*i))
                                {
@@ -864,17 +890,15 @@ void chkcolor(bitmap_t *bmp, word *q, word *a, word *aa, word *z, word *i, word
                                }
                                else for(zz=0; zz<(*q); zz+=3)
                                {
-                                       //zq=(zz+(q-3));
                                        //printf("zz: %02d\n", zz/3);
                                        if(zz%3==0)
                                        {
-                                               if(pal[((*z)+(*q))]==pal[((*z)+(*q))+3] && pal[((*z)+(*q))+1]==pal[((*z)+(*q))+4] && pal[((*z)+(*q))+2]==pal[((*z)+(*q))+5])
+                                               if(pal[((*z)+(*q))]==pal[((*z)+(*q))+3] && pal[((*z)+(*q))+1]==pal[((*z)+(*q))+4] && pal[((*z)+(*q))+2]==pal[((*z)+(*q))+5])    //break if duplicate colors found in palette because it have reached the end of the current data of the palette
                                                {
 //                                                     (*z)-=3;
 //                                                     (*i)-=3;
 //                                                     printf("\nzq1:%d[%02d][%02d][%02d]\n", (zz+q), pal[(zz+q)], pal[(zz+q)+1], pal[(zz+q)+2]);
 //                                                     printf("zq2:%d[%02d][%02d][%02d]\n\n", (zz+q)+3, pal[(zz+q)+3], pal[(zz+q)+4], pal[(zz+q)+5]);
-//0000                                                 printf("wwww\n");
                                                        break;
                                                }
                                                else if(pal[zz]==pal[((*z)+(*q))] && pal[zz+1]==pal[((*z)+(*q))+1] && pal[zz+2]==pal[((*z)+(*q))+2])
@@ -886,11 +910,20 @@ void chkcolor(bitmap_t *bmp, word *q, word *a, word *aa, word *z, word *i, word
 //                                                     printf("        z : %d  [%02d][%02d][%02d] offset value~\n", (*z)/3, pal[(*z)], pal[(*z)+1], pal[(*z)+2]);
 //++++                                                 (*i)--;
 //                                                     (*z)--;
-//                                                     printf("(*z)=%d\n", (*z)/3);
-                                                       a[(((*z)+(*q))/3)-(*offset)]=zz/3;
-                                                       (*aa)=(((*z)+(*q))/3)-(*offset);
-                                                       printf("!!                              a[%02d]: %d\n", (((*z)+(*q))/3)-(*offset), zz/3);
-                                                       (*offset)++;
+                                                       //expand dong here
+/*
+planned features that i plan to implement~
+image that has values on the pallete list!
+wwww
+no... wait.... no wwww
+*/
+                                                       //for(zzii=0; zzii<3; zzii++)
+                                                       //{
+                                                               //printf("z+q: %d\n\n", ((*z)+(*q)));
+                                                               a[(((*z)+(*q)))]=zz;
+                                                       //}
+                                                       (*aa)=(((*z)+(*q)));
+                                                       printf("!!                                      a[%02d]: %d\n", (((*z)+(*q))/3), zz/3);
 //                                                     printf("\n              aa: %d\n\n", (*aa));
 //                                                     printf("        a[%02d]=(%02d) offset array i think the palette should be updated again~\n", ((*z)+(*q))/3, a[((*z)+(*q))/3]);
 //                                                     printf("wwwwwwwwwwwwwwww\n\n");
@@ -906,14 +939,11 @@ void chkcolor(bitmap_t *bmp, word *q, word *a, word *aa, word *z, word *i, word
                                                //printf("[%d]", (zz+q));
                                        }
                                }
-                               //printf("\nz:  %d\n", z);
-                               //printf("q:    %d\n", q);
-                               //printf("zz:   %d\n", zz);
-                       }
                }
-               //printf("              aa: %d\n", (*aa));
+               printf("wwwwwwwwwwwwwwww\n");
                printf("2                               (*z): %d\n", (*z)/3);
                printf("2                               (*i): %d\n", (*i)/3);
+//             printf("2 offset of color in palette    (*q): %d\n", (*q)/3);
                printf("chkcolor end~\n");
                free(pal);
 }