]> 4ch.mooo.com Git - 16.git/blobdiff - src/lib/modex16.h
cleanings ww
[16.git] / src / lib / modex16.h
index 3c47ee074a949a9e359bbeb43ae14bc7fc4a789a..8e0ff6a1e07465f77f8c73990962a5b93303915d 100755 (executable)
 #include "src/lib/modex16/16planar.h"
 #include "src/lib/16text.h"
 #include "src/lib/modex16/16render.h"
-#include "src/lib/modex16/320x240.h"
-#include "src/lib/modex16/320x200.h"
-#include "src/lib/modex16/256x192.h"
-#include "src/lib/modex16/192x144_.h"
-#include "src/lib/modex16/160x120.h"
+// #include "src/lib/modex16/320x240.h"
+// #include "src/lib/modex16/320x200.h"
+// #include "src/lib/modex16/256x192.h"
+// #include "src/lib/modex16/192x144_.h"
+// #include "src/lib/modex16/160x120.h"
+
+#include <hw/cpu/cpu.h>
+#include <hw/dos/dos.h>
+#include <hw/vga/vga.h>
+#include <hw/vga/vrl.h>
 
 //TODO dos lib vga implementation ^^
 //#define DOSLIBVGA
@@ -82,11 +87,11 @@ typedef union
 
 /* -============================ Functions =============================- */
 /* mode switching, page, and plane functions */
-void VGAmodeX(sword vq, global_game_variables_t *gv);
-void modexEnter(sword vq, global_game_variables_t *gv);
+void VGAmodeX(sword vq, boolean cmem, global_game_variables_t *gv);
+void modexEnter(sword vq, boolean cmem, global_game_variables_t *gv);
 long vgaGetMode();
 void modexLeave();
-void modexsetBaseXMode(page_t *page);
+void modexsetBaseXMode();
 page_t modexDefaultPage(page_t *p);
 page_t modexNextPage(page_t *p);
 page_t modexNextPageFlexibleSize(page_t *p, word x, word y);