/* Project 16 Source Code~
- * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669
+ * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669
*
* This file is part of Project 16.
*
*/
#ifndef MODEX16_H
#define MODEX16_H
-//#include <conio.h>
#include "src/lib/16_head.h"
#include "src/lib/bitmap.h"
#include "src/lib/modex16/16planar.h"
#include "src/lib/16text.h"
#include "src/lib/modex16/16render.h"
-#include "src/lib/modex16/320x240.h"
-#include "src/lib/modex16/320x200.h"
-#include "src/lib/modex16/256x192.h"
-#include "src/lib/modex16/192x144_.h"
-#include "src/lib/modex16/160x120.h"
+// #include "src/lib/modex16/320x240.h"
+// #include "src/lib/modex16/320x200.h"
+// #include "src/lib/modex16/256x192.h"
+// #include "src/lib/modex16/192x144_.h"
+// #include "src/lib/modex16/160x120.h"
+
+#include <hw/cpu/cpu.h>
+#include <hw/dos/dos.h>
+#include <hw/vga/vga.h>
+#include <hw/vga/vrl.h>
+
+//TODO dos lib vga implementation ^^
+//#define DOSLIBVGA
static struct pcxHeader {
byte id;
/* -============================ Functions =============================- */
/* mode switching, page, and plane functions */
-void VGAmodeX(sword vq, global_game_variables_t *gv);
-void modexEnter(sword vq, global_game_variables_t *gv);
+void VGAmodeX(sword vq, boolean cmem, global_game_variables_t *gv);
+void modexEnter(sword vq, boolean cmem, global_game_variables_t *gv);
long vgaGetMode();
void modexLeave();
-void modexsetBaseXMode(page_t *page);
+void modexsetBaseXMode();
page_t modexDefaultPage(page_t *p);
page_t modexNextPage(page_t *p);
page_t modexNextPageFlexibleSize(page_t *p, word x, word y);
void modexputPixel(page_t *page, int x, int y, byte color);
byte modexgetPixel(page_t *page, int x, int y);
void modexhlin(page_t *page, word xl, word xh, word y, word color);
-void modexprint(page_t *page, word x, word y, word t, word col, word bgcol, const byte *str);
+void modexprint(page_t *page, word x, word y, word t, word col, word bgcol, const byte *str, boolean q);
void modexprintbig(page_t *page, word x, word y, word t, word col, word bgcol, const byte *str);
void pdump(page_t *pee);
void cls(page_t *page, byte color, byte *Where);
/* -======================= Constants & Vars ==========================- */
extern byte far* VGA; /* The VGA Memory */
-//extern int old_mode;
#define SCREEN_SEG 0xa000
#define VIDEO_INT 0x10
#define SET_MODE 0x00
#define VGA_256_COLOR_MODE 0x13
#define TEXT_MODE 0x03
-//#define SCREEN_WIDTH 320
-//#define SCREEN_HEIGHT 240
-//#define PAGE_SIZE (word)(SCREEN_WIDTH/4 * SCREEN_HEIGHT)
#define AC_INDEX 0x03c0
#define SC_INDEX 0x03c4
#define HIGH_ADDRESS 0x0C
#define LOW_ADDRESS 0x0D
#define VRETRACE 0x08
-#define INPUT_STATUS_1 0x03da
+//#define INPUT_STATUS_1 0x03da defined in 16_head
#define DISPLAY_ENABLE 0x01
#define MAP_MASK 0x02
#define PAL_READ_REG 0x03C7 /* Color register, read address */