//#include <conio.h>
#include "src/lib/types.h"
+#include "src/lib/16_head.h"
#include "src/lib/bitmap.h"
#include "src/lib/planar.h"
-#include "src/lib/16_head.h"
+#include "src/lib/modex16/planar16.h"
#include "src/lib/16text.h"
+#include "src/lib/modex16/16render.h"
#include "src/lib/modex16/320x240.h"
#include "src/lib/modex16/320x200.h"
#include "src/lib/modex16/256x192.h"
void modexPanPage(page_t *page, int dx, int dy);
void modexSelectPlane(byte plane);
void modexClearRegion(page_t *page, int x, int y, int w, int h, byte color);
-void DrawPBuf(page_t *page, int x, int y, planar_buf_t *p, byte sprite);
-void oldDrawBmp(byte far* page, int x, int y, bitmap_t *bmp, byte sprite);
-//void CDrawBmp(byte far* vgamem, page_t* page, int x, int y, bitmap_t *bmp, byte sprite);
-void modexDrawBmp(page_t *page, int x, int y, bitmap_t *bmp);
-void modexDrawBmpRegion(page_t *page, int x, int y, int rx, int ry, int rw, int rh, bitmap_t *bmp);
-void modexDrawPlanarBuf(page_t *page, int x, int y, planar_buf_t *bmp);
-void modexDrawSprite(page_t *page, int x, int y, bitmap_t *bmp);
-void modexDrawSpriteRegion(page_t *page, int x, int y, int rx, int ry, int rw, int rh, bitmap_t *bmp);
+/* moved to src/lib/modex16/16render.c */
void modexCopyPageRegion(page_t *dest, page_t *src, word sx, word sy, word dx, word dy, word width, word height);
/* Palette fade and flash effects */