--- /dev/null
+/*\r
+ * Implimentation of the planar buffer files.\r
+ */\r
+#include <stdlib.h>\r
+#include "planar.h"\r
+\r
+/* creates a planar buffer from the bitmap data.\r
+ The planar buffer is dynamically allocated, and should\r
+ be destroyed with the planar_buf_free function when no longer\r
+ needed.\r
+ */\r
+planar_buf_t *\r
+planar_buf_from_bitmap(bitmap_t *b) {\r
+ planar_buf_t *p;\r
+ int plane, bi, pi, x, y;\r
+\r
+ /* allocate the buffer */\r
+ p = planar_buf_alloc(b->width, b->height);\r
+\r
+ /* copy the bitmap data into the planar format */\r
+ bi=0;\r
+ pi=0;\r
+ for(y=0; y < b->height; y++) {\r
+ /* start on the first plane */\r
+ plane=0;\r
+ for(x=0; x < b->width; x++) {\r
+ /* copy to each plane */\r
+ p->plane[plane++][pi]=b->data[bi++];\r
+\r
+ /* handle the completion of 4 planes. */\r
+ if(plane==4) {\r
+ plane=0;\r
+ pi++;\r
+ }\r
+ }\r
+\r
+ /* correct for images not divisible by 4 */\r
+ if(plane) pi++;\r
+ }\r
+\r
+ return p;\r
+}\r
+\r
+\r
+/* allocates a planar buffer with specified dimensions */\r
+planar_buf_t *\r
+planar_buf_alloc(word width, word height) {\r
+ planar_buf_t *p;\r
+ int i;\r
+\r
+ /* allocate the structure and populate sizes */\r
+ p=malloc(sizeof(planar_buf_t));\r
+ p->width = width;\r
+ p->height = height;\r
+ p->pwidth = width / 4 + (width%4 ? 1 : 0);\r
+\r
+ /* allocate the planes */\r
+ for(i=0; i<4; i++) {\r
+ p->plane[i] = malloc(p->height * p->pwidth);\r
+ }\r
+\r
+ return p;\r
+}\r
+\r
+\r
+/* deallocates a planar buffer */\r
+void\r
+planar_buf_free(planar_buf_t *p) {\r
+ int i;\r
+\r
+ /* free the planes */\r
+ for(i=0; i<4; i++) {\r
+ free(p->plane[i]);\r
+ }\r
+\r
+ /* free the structure */\r
+ free(p);\r
+}\r