1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, \
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 3, 1, 2, 3, 4 };*/
//check for failed to load map
- if((map->width == map->height == 0) || (q>0))
+ if((map->width == map->height == 0) && (q>0))
{
//initiate a null map!
map->width=MAPW;///2;