}*/
/* sync */
-void shinku(map_view_t *pip, global_game_variables_t *gv)
+void shinku(global_game_variables_t *gv)
{
- //float t;
//modexCopyPageRegion(pip[1].page, pip[2].page, 16, 16, 16, 16, (14*8)+4, 8+4);
if(elapsed_timer(gv) >= (1.0 / gv->kurokku.frames_per_second))
{
word x = (16);
- word y = (8+16);
- word col = 15;
+ word y = (16);
+ word col = 7;
word bgcol = 0;
- word type = 1;
+ word type = 0;
+
//t=(((*(gv->clock))-gv->clock_start) /18.2);
sprintf(gv->pee, "%f fps", (double)gv->kurokku.tiku/ticktock(gv));
- printf("%s", gv->pee);
+// printf("%s\n", gv->pee);
//FIXME PLEASE!!
- //:modexprint(pip[1].page, 16, 16, 1, 15, 0, gv->pee);
+ modexprint(&(gv->video.page[0]), x, y, type, col, bgcol, gv->pee);
+//++++ modexprint(&(gv->video.page[0]), x, y, type, col, bgcol, gv->pee);
//(gv->clock_start)=*(gv->clock);
gv->kurokku.tiku=0;
}
break;
case 1:
//turn this off if XT
- //modexWaitBorder();
- vga_wait_for_vsync();
+ modexWaitBorder();
+ //vga_wait_for_vsync();
gv->kurokku.frames_per_second=60;
break;
}