]> 4ch.mooo.com Git - 16.git/blobdiff - src/lib/scroll16.c
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[16.git] / src / lib / scroll16.c
index 277beb461c725eb10b75d7ba7b751d5f82f8c370..c863c866f3c7d885679df9bad0c593c5d4ff5339 100755 (executable)
@@ -40,10 +40,11 @@ void walk(map_view_t *pip, player_t *player, word pn)
                                {
                                        INC_PER_FRAME;
                                        animatePlayer(pip, player, pn, 1);
+                                       if(!pageflipflop) mapScrollRight(pip, player, !(pip[0].video->p), pn); else{
                                        mapScrollRight(pip, player, 0, pn);
                                        mapScrollRight(pip, player, 1, pn);
                                        ScrollRight(pip, player, 2, pn);
-                                       ScrollRight(pip, player, 3, pn);
+                                       ScrollRight(pip, player, 3, pn); }
                                        if(!pageflipflop) modexShowPage(pip[1].page);
                                        player[pn].q++;
                                } else { player[pn].q = 1; player[pn].d = 2; player[pn].tx++; }
@@ -61,7 +62,7 @@ void walk(map_view_t *pip, player_t *player, word pn)
                        }
                        else
                        {
-                               modexCopyPageRegion(pip[1].page, pip[0].page, player[pn].x-4, player[pn].y-TILEWH, player[pn].x-4, player[pn].y-TILEWH, 24, 32);
+                               if(!pageflipflop) modexCopyPageRegion(pip[1].page, pip[0].page, player[pn].x-4, player[pn].y-TILEWH, player[pn].x-4, player[pn].y-TILEWH, 24, 32);
 #ifdef SPRITE
                                PBUFSFUN(pip[1].page, player[pn].x-4, player[pn].y-TILEWH, 24, 32, 24, 32, PLAYERBMPDATA);
 #else
@@ -83,10 +84,11 @@ void walk(map_view_t *pip, player_t *player, word pn)
                                {
                                        INC_PER_FRAME;
                                        animatePlayer(pip, player, pn, 1);
+                                       if(!pageflipflop) mapScrollLeft(pip, player, !(pip[0].video->p), pn); else{
                                        mapScrollLeft(pip, player, 0, pn);
                                        mapScrollLeft(pip, player, 1, pn);
                                        ScrollLeft(pip, player, 2, pn);
-                                       ScrollLeft(pip, player, 3, pn);
+                                       ScrollLeft(pip, player, 3, pn); }
                                        if(!pageflipflop) modexShowPage(pip[1].page);
                                        player[pn].q++;
                                } else { player[pn].q = 1; player[pn].d = 2; player[pn].tx--; }
@@ -104,7 +106,7 @@ void walk(map_view_t *pip, player_t *player, word pn)
                        }
                        else
                        {
-                               modexCopyPageRegion(pip[1].page, pip[0].page, player[pn].x-4, player[pn].y-TILEWH, player[pn].x-4, player[pn].y-TILEWH, 24, 32);
+                               if(!pageflipflop) modexCopyPageRegion(pip[1].page, pip[0].page, player[pn].x-4, player[pn].y-TILEWH, player[pn].x-4, player[pn].y-TILEWH, 24, 32);
 #ifdef SPRITE
                                PBUFSFUN(pip[1].page, player[pn].x-4, player[pn].y-TILEWH, 24, 96, 24, 32, PLAYERBMPDATA);
 #else
@@ -126,10 +128,11 @@ void walk(map_view_t *pip, player_t *player, word pn)
                                {
                                        INC_PER_FRAME;
                                        animatePlayer(pip, player, pn, 1);
+                                       if(!pageflipflop) mapScrollDown(pip, player, !(pip[0].video->p), pn); else{
                                        mapScrollDown(pip, player, 0, pn);
                                        mapScrollDown(pip, player, 1, pn);
                                        ScrollDown(pip, player, 2, pn);
-                                       ScrollDown(pip, player, 3, pn);
+                                       ScrollDown(pip, player, 3, pn); }
                                        if(!pageflipflop) modexShowPage(pip[1].page);
                                        player[pn].q++;
                                } else { player[pn].q = 1; player[pn].d = 2; player[pn].ty++; }
@@ -147,7 +150,7 @@ void walk(map_view_t *pip, player_t *player, word pn)
                        }
                        else
                        {
-                               modexCopyPageRegion(pip[1].page, pip[0].page, player[pn].x-4, player[pn].y-TILEWH, player[pn].x-4, player[pn].y-TILEWH, 24, 32);
+                               if(!pageflipflop) modexCopyPageRegion(pip[1].page, pip[0].page, player[pn].x-4, player[pn].y-TILEWH, player[pn].x-4, player[pn].y-TILEWH, 24, 32);
 #ifdef SPRITE
                                PBUFSFUN(pip[1].page, player[pn].x-4, player[pn].y-TILEWH, 24, 64, 24, 32, PLAYERBMPDATA);
 #else
@@ -169,10 +172,11 @@ void walk(map_view_t *pip, player_t *player, word pn)
                                {
                                        INC_PER_FRAME;
                                        animatePlayer(pip, player, pn, 1);
+                                       if(!pageflipflop) mapScrollUp(pip, player, !(pip[0].video->p), pn); else{
                                        mapScrollUp(pip, player, 0, pn);
                                        mapScrollUp(pip, player, 1, pn);
                                        ScrollUp(pip, player, 2, pn);
-                                       ScrollUp(pip, player, 3, pn);
+                                       ScrollUp(pip, player, 3, pn); }
                                        if(!pageflipflop) modexShowPage(pip[1].page);
                                        player[pn].q++;
                                } else { player[pn].q = 1; player[pn].d = 2; player[pn].ty--; }
@@ -190,7 +194,7 @@ void walk(map_view_t *pip, player_t *player, word pn)
                        }
                        else
                        {
-                               modexCopyPageRegion(pip[1].page, pip[0].page, player[pn].x-4, player[pn].y-TILEWH, player[pn].x-4, player[pn].y-TILEWH, 24, 32);
+                               if(!pageflipflop) modexCopyPageRegion(pip[1].page, pip[0].page, player[pn].x-4, player[pn].y-TILEWH, player[pn].x-4, player[pn].y-TILEWH, 24, 32);
 #ifdef SPRITE
                                PBUFSFUN(pip[1].page, player[pn].x-4, player[pn].y-TILEWH, 24, 0, 24, 32, PLAYERBMPDATA);
 #else
@@ -212,7 +216,7 @@ void panpagemanual(map_view_t *pip, player_t *player, word pn)
        {
                //right movement
                case 3:
-                       if(pip[pip[0].pan->pn].tx >= -1 && pip[pip[0].pan->pn].tx+pip[pip[0].pan->pn].page->tw < pip[pip[0].pan->pn].page->tilesw+1)
+                       if(pip[pip[0].pan->pn].tx >= 0 && pip[pip[0].pan->pn].tx+pip[pip[0].pan->pn].page->tw < pip[pip[0].pan->pn].page->tilesw)
                        {
                                if(player[pn].q<=player[pn].spt)
                                {
@@ -225,7 +229,7 @@ void panpagemanual(map_view_t *pip, player_t *player, word pn)
 
                //left movement
                case 1:
-                       if(pip[pip[0].pan->pn].tx > -1 && pip[pip[0].pan->pn].tx+pip[pip[0].pan->pn].page->tilesw <= pip[pip[0].pan->pn].page->tilesw+1)
+                       if(pip[pip[0].pan->pn].tx > 0 && pip[pip[0].pan->pn].tx+pip[pip[0].pan->pn].page->tw <= pip[pip[0].pan->pn].page->tilesw)
                        {
                                if(player[pn].q<=player[pn].spt)
                                {
@@ -238,7 +242,7 @@ void panpagemanual(map_view_t *pip, player_t *player, word pn)
 
                //down movement
                case 4:
-                       if(pip[pip[0].pan->pn].ty >= -1 && pip[pip[0].pan->pn].ty+pip[pip[0].pan->pn].page->tilesh < pip[pip[0].pan->pn].page->tilesh+1)
+                       if(pip[pip[0].pan->pn].ty >= 0 && pip[pip[0].pan->pn].ty+pip[pip[0].pan->pn].page->th < pip[pip[0].pan->pn].page->tilesh)
                        {
                                if(player[pn].q<=player[pn].spt)
                                {
@@ -251,7 +255,7 @@ void panpagemanual(map_view_t *pip, player_t *player, word pn)
 
                //up movement
                case 0:
-                       if(pip[pip[0].pan->pn].ty > -1 && pip[pip[0].pan->pn].ty+pip[pip[0].pan->pn].page->tilesh <= pip[pip[0].pan->pn].page->tilesh+1)
+                       if(pip[pip[0].pan->pn].ty > 0 && pip[pip[0].pan->pn].ty+pip[pip[0].pan->pn].page->th <= pip[pip[0].pan->pn].page->tilesh)
                        {
                                if(player[pn].q<=player[pn].spt)
                                {
@@ -372,11 +376,12 @@ void near mapScrollRight(map_view_t *mv, player_t *player, word id, word plid)
        /* draw the next column */
        x= mv[0].page->sw + mv[id].map->tiles->tileWidth;
        if(player[plid].q%4)
+               if(pageflipflop){
                if(id==0)
                        mapDrawCol(&mv[0], mv[0].tx + mv[0].page->tw, mv[0].ty-1, x, player, mv->page->dx);
                else
                        modexCopyPageRegion(mv[id].page, mv[0].page, x, 0, x, 0, mv[id].map->tiles->tileWidth, mv[id].map->tiles->tileHeight*(mv[0].page->th+2));
-       //}
+               }else mapDrawCol(&mv[(!mv[0].video->p)], mv[0].tx + mv[0].page->tw, mv[0].ty-1, x, player, mv->page->dx);
 }
 
 
@@ -401,11 +406,12 @@ void near mapScrollLeft(map_view_t *mv, player_t *player, word id, word plid)
        /* draw the next column */
        x= 0;
        if(player[plid].q%4)
+               if(pageflipflop){
                if(id==0)
                        mapDrawCol(&mv[0], mv[0].tx - 1, mv[0].ty-1, x, player, mv->page->dx);
                else
                        modexCopyPageRegion(mv[id].page, mv[0].page, x, 0, x, 0, mv[id].map->tiles->tileWidth, mv[id].map->tiles->tileHeight*(mv[0].page->th+2));
-       //}
+       }else mapDrawCol(&mv[(!mv[0].video->p)], mv[0].tx - 1, mv[0].ty-1, x, player, mv->page->dx);
 }
 
 
@@ -429,11 +435,12 @@ void near mapScrollUp(map_view_t *mv, player_t *player, word id, word plid)
        /* draw the next row */
        y= 0;
        if(player[plid].q%3)
+               if(pageflipflop){
                if(id==0)
                        mapDrawRow(&mv[0], mv[0].tx - 1, mv[0].ty-1, y, player, mv->page->dy);
                else
                        modexCopyPageRegion(mv[id].page, mv[0].page, 0, y, 0, y, mv[id].map->tiles->tileWidth*(mv[0].page->tw+2), mv[id].map->tiles->tileHeight);
-       //}
+       }else mapDrawRow(&mv[(!mv[0].video->p)], mv[0].tx - 1, mv[0].ty-1, y, player, mv->page->dy);
 }
 
 void near mapScrollDown(map_view_t *mv, player_t *player, word id, word plid)
@@ -456,11 +463,12 @@ void near mapScrollDown(map_view_t *mv, player_t *player, word id, word plid)
        /* draw the next row */
        y= mv[0].page->sh + mv[id].map->tiles->tileHeight;
        if(player[plid].q%3)
+               if(pageflipflop){
                if(id==0)
                        mapDrawRow(&mv[0], mv[0].tx - 1, mv[0].ty+mv[0].page->th, y, player, mv->page->dy);
                else
                        modexCopyPageRegion(mv[id].page, mv[0].page, 0, y, 0, y, mv[id].map->tiles->tileWidth*(mv[0].page->tw+2), mv[id].map->tiles->tileHeight);
-       //}
+       }else mapDrawRow(&mv[(!mv[0].video->p)], mv[0].tx - 1, mv[0].ty+mv[0].page->th, y, player, mv->page->dy);
 }
 
 
@@ -574,23 +582,24 @@ void mapGoTo(map_view_t *mv, int tx, int ty)
        unsigned int i;
 
        /* set up the coordinates */
-       mv->tx = tx;
-       mv->ty = ty;
-       mv->page->dx = mv->map->tiles->tileWidth;
-       mv->page->dy = mv->map->tiles->tileHeight;
+       mv[0].tx = mv[1].tx = tx;
+       mv[0].ty = mv[1].ty = ty;
+       mv[0].page->dx = mv[1].page->dx = mv->map->tiles->tileWidth;
+       mv[0].page->dy = mv[1].page->dy = mv->map->tiles->tileHeight;
 
        /* set up the thresholds */
-       mv->dxThresh = mv->map->tiles->tileWidth * 2;
-       mv->dyThresh = mv->map->tiles->tileHeight * 2;
+       mv[0].dxThresh = mv[1].dxThresh = mv->map->tiles->tileWidth * 2;
+       mv[0].dyThresh = mv[1].dyThresh = mv->map->tiles->tileHeight * 2;
 
        /* draw the tiles */
-       modexClearRegion(mv->page, 0, 0, mv->page->width, mv->page->height, 0);
+       modexClearRegion(mv[0].page, 0, 0, mv[0].page->width, mv[0].page->height, 0);
        py=0;
-       i=mv->ty * mv->map->width + mv->tx;
-       for(ty=mv->ty-1; py < mv->page->sh+mv->dyThresh && ty < mv->map->height; ty++, py+=mv->map->tiles->tileHeight) {
-               mapDrawWRow(mv, tx-1, ty, py);
+       i=mv[0].ty * mv[0].map->width + mv[0].tx;
+       for(ty=mv[0].ty-1; py < mv[0].page->sh+mv->dyThresh && ty < mv[0].map->height; ty++, py+=mv[0].map->tiles->tileHeight) {
+               mapDrawWRow(&mv[0], tx-1, ty, py);
        i+=mv->map->width - tx;
        }
+       modexCopyPageRegion(mv[1].page, mv[0].page, 0, 0, 0, 0, mv[0].page->width, mv[0].page->height);
 }
 
 
@@ -617,7 +626,7 @@ mapDrawTile(tiles_t *t, word i, page_t *page, word x, word y)
                        case 0:
 #ifndef TILERENDER
                                modexClearRegion(page, x, y, t->tileWidth, t->tileHeight, ((t->debug_data[i])+1));
-                               //cannot print number value du to it being slow as bakapee
+                               modexprint(page, x, y, 1, 15, 0, (char const *)(t->debug_data[i]));
 #else
                                PBUFBFUN                (page, x, y, rx, ry, t->tileWidth, t->tileHeight, (t->data));
                                /* then the sprite. note modding ram ptr means we just draw to (x&3,0) */
@@ -717,15 +726,15 @@ void mapDrawWCol(map_view_t *mv, int tx, int ty, word x)
        //setkb(0);
 }*/
 
-unsigned char shinku_fps_indicator_page = 0;
+unsigned char shinku_fps_indicator_page = 2;
 boolean pageflipflop=0;
 //gv->video.p
 
 /*     sync    */
 void shinku(global_game_variables_t *gv)
 {
-       word x = (0) + gv->video.page[shinku_fps_indicator_page].dx; // follow the screen
-       word y = (0) + gv->video.page[shinku_fps_indicator_page].dy; // follow the screen
+       word x = (0) + gv->video.page[!(gv->video.p)].dx; // follow the screen
+       word y = (0) + gv->video.page[!(gv->video.p)].dy; // follow the screen
        word w = 64;
        word h = 8;
        word col = 7;
@@ -745,7 +754,7 @@ void shinku(global_game_variables_t *gv)
        {
                sprintf(gv->pee, "%.0f fps", (double)gv->kurokku.tiku/ticktock(gv));
                //modexClearRegion(&(gv->video.page[shinku_fps_indicator_page]), x, y, w, h, 45);
-               modexprint(&(gv->video.page[shinku_fps_indicator_page]), x, y, type, col, bgcol, gv->pee);
+               modexprint(&(gv->video.page[!(gv->video.p)]), x, y, type, col, bgcol, gv->pee);
                gv->kurokku.tiku=0;
                /* block copy to visible RAM from offscreen */
 //             vga_setup_wm1_block_copy();
@@ -772,11 +781,10 @@ void shinku(global_game_variables_t *gv)
                break;
        }
        if(pageflipflop){
-               modexCopyPageRegion(&(gv->video.page[gv->video.p]), &(gv->video.page[!gv->video.p]), 0, 0, 0, 0, gv->video.page[gv->video.p].width, gv->video.page[!gv->video.p].height);
-               modexShowPage(&(gv->video.page[gv->video.p]));
-
+               modexCopyPageRegion(&(gv->video.page[(gv->video.p)]), &(gv->video.page[(!gv->video.p)]), 0, 0, 0, 0, gv->video.page[gv->video.p].width, gv->video.page[!gv->video.p].height);
+               modexShowPage(&(gv->video.page[gv->video.p])); //this is slow as fack too!!
+               gv->video.p=!gv->video.p;
        }
-       gv->video.p=!gv->video.p;
 }
 
 void near animatePlayer(map_view_t *pip, player_t *player, word pn, sword scrollswitch)