/* Project 16 Source Code~\r
- * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
+ * Copyright (C) 2012-2023 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
*\r
* This file is part of Project 16.\r
*\r
#define PLAYERBMPDATA *PLAYERBMPDATAVAR\r
#define PLAYERBMPDATAPTR PLAYERBMPDATAVAR\r
\r
-#define PCXBMPVAR gvar.player[0].data\r
-#define PCXBMP *PCXBMPVAR\r
-#define PCXBMPPTR PCXBMPVAR\r
+//#define PCXBMPVAR gvar.player[0].data\r
+//#define PCXBMP *PCXBMPVAR\r
+//#define PCXBMPPTR PCXBMPVAR\r
\r
//row and colum drawing routines\r
#define FULLRCREND\r