#include <hw/vga/vga.h>\r
#include <hw/vga/vrl.h>\r
\r
-#define SPRITE\r
+//#define SPRITE\r
//#define TILERENDER\r
\r
-extern void modexDrawSpriteRegion(page_t *page, int x, int y, int rx, int ry, int rw, int rh, bitmap_t *bmp);\r
+//extern void modexDrawSpriteRegion(page_t *page, int x, int y, int rx, int ry, int rw, int rh, bitmap_t *bmp);\r
\r
//modexDrawSpritePBufRegion\r
//modexDrawBmpPBufRegion\r
-#define PBUFSFUN modexDrawSpriteRegion\r
-#define PBUFBFUN modexDrawBmpRegion\r
+//#define PBUFSFUN modexDrawSpriteRegion\r
+//#define PBUFBFUN modexDrawBmpRegion\r
\r
#define PLAYERBMPDATAVAR player[pn].data\r
#define PLAYERBMPDATA *PLAYERBMPDATAVAR\r