#include "src/lib/timer.h"
#include "src/lib/wcpu/wcpu.h"
-#define SPRITE
-#define PBUFFUN modexDrawBmpPBufRegion
-//#define TILERENDER
+//#define SPRITE
+#define TILERENDER
+
+#define PBUFSFUN modexDrawSpritePBufRegion
+#define PBUFBFUN modexDrawBmpPBufRegion
+#define PLAYERBMPDATA &player[pn].data
typedef struct {
map_t *map;