word pn;\r
} pan_t;\r
\r
+//video\r
+#define NUMCHUNKS 3016 //keen\r
+\r
typedef struct\r
{\r
char old_mode; //old video mode before game!\r
+ byte grneeded[NUMCHUNKS];\r
page_t page[MAXPAGE]; //pointer to root page[0]\r
word vmem_remain; //remaining video memory\r
byte num_of_pages; //number of actual pages\r
\r
//==========================================================================\r
\r
+//from 16_ca\r
+//==========================================================================\r
+\r
+typedef struct\r
+{\r
+ byte ca_levelbit,ca_levelnum;\r
+ //huffnode huffnode;\r
+} ca_t;\r
+\r
+//==========================================================================\r
+\r
//actual global game varables!\r
typedef struct\r
{\r
- video_t video; // video settings variable\r
+ video_t video; // video settings variable\r
+ ca_t ca; // ca stuff\r
byte *pee; // message for fps\r
handle_t handle; //handles for file logging\r
kurokku_t kurokku; //clock struct\r
mminfo_t mm; mminfotype mmi;\r
- void *bigbuffer;\r
} global_game_variables_t;\r
\r
#endif /* _TYPEDEFSTRUCT_H_ */\r