]> 4ch.mooo.com Git - 16.git/blobdiff - src/lib/zcroll16.c
ok wwwww zscroll and scroll compile disabled due to me being too tired to whack at...
[16.git] / src / lib / zcroll16.c
index 52182f2bd79b46283041966024e468a7c3c273bc..a58dfad17d8944cfa3c4d88eab450ccf65590af5 100755 (executable)
@@ -185,47 +185,7 @@ mapDrawTile(tiles_t *t, word i, page_t *page, word x, word y)
        }\r
 }\r
 \r
-unsigned char shinku_fps_indicator_page = 2;\r
 boolean pageflipflop = 1;\r
-boolean pageploop = 1;\r
-\r
-/*     sync    */\r
-void shinku(global_game_variables_t *gv)\r
-{\r
-       word x = (0) + gv->video.page[/*!*/(gv->video.p)].dx; // follow the screen\r
-       word y = (0) + gv->video.page[/*!*/(gv->video.p)].dy; // follow the screen\r
-       word w = 64, h = 8, col = 7, bgcol = 0, type = 1;\r
-       byte o,o2,i;\r
-       if(elapsed_timer(gv) >= (1.0 / gv->kurokku.frames_per_second))\r
-       {\r
-               sprintf(gv->pee, "%.0f fps", (double)gv->kurokku.tiku/ticktock(gv));\r
-               //modexClearRegion(&(gv->video.page[shinku_fps_indicator_page]), x, y, w, h, 45);\r
-               modexprint(&(gv->video.page[/*!*/(gv->video.p)]), x, y, type, col, bgcol, gv->pee);\r
-               gv->kurokku.tiku=0;\r
-       }else //copy dat sheet\r
-       gv->kurokku.tiku++;\r
-\r
-       switch(gv->kurokku.fpscap)\r
-       {\r
-               case 0:\r
-                       gv->kurokku.frames_per_second=1;\r
-               break;\r
-               case 1:\r
-                       //turn this off if XT\r
-                       vga_wait_for_vsync();\r
-                       gv->kurokku.frames_per_second=60;\r
-               break;\r
-       }\r
-       /*\r
-       if(pageflipflop){\r
-               if(gv->video.r){\r
-                       if(!pageploop) modexCopyPageRegion(&(gv->video.page[(gv->video.p)]), &(gv->video.page[(!gv->video.p)]), 0, 0, 0, 0, gv->video.page[gv->video.p].width, gv->video.page[!gv->video.p].height);\r
-                       modexShowPage(&(gv->video.page[gv->video.p]));\r
-                       if(!pageploop) gv->video.p=!gv->video.p;\r
-                       gv->video.r=!gv->video.r;\r
-               }\r
-       }*/\r
-}\r
 \r
 void near animatePlayer(map_view_t *pip, player_t *player,  sword scrollswitch)\r
 {\r