/* Project 16 Source Code~\r
- * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123\r
+ * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
*\r
* This file is part of Project 16.\r
*\r
*\r
*/\r
\r
-#include "src/lib/modex16.h"\r
-\r
-global_game_variables_t gvar;\r
+#include "src/lib/16_vl.h"\r
\r
void\r
main(int argc, char *argv[])\r
{\r
- byte *pal;\r
- byte *bakapee;\r
+ static global_game_variables_t gvar;\r
+ char *bakapee;\r
\r
bakapee = malloc(64);\r
if(argv[1]) bakapee = argv[1];\r
else bakapee = "data/default.pal";\r
\r
- VGAmodeX(1, &gvar);\r
+ VGAmodeX(1, 1, &gvar);\r
\r
- pal = modexNewPal();\r
- modexPalSave(pal);\r
+ modexPalSave(&(gvar.video.palette));\r
\r
- modexSavePalFile(bakapee, pal);\r
+ modexSavePalFile(bakapee, &(gvar.video.palette));\r
\r
- VGAmodeX(0, &gvar);\r
+ VGAmodeX(0, 1, &gvar);\r
+ free(bakapee);\r
\r
}\r