main(int argc, char *argv[])\r
{\r
static global_game_variables_t gvar;\r
- byte *pal;\r
- byte *bakapee;\r
+ char *bakapee;\r
\r
bakapee = malloc(64);\r
if(argv[1]) bakapee = argv[1];\r
\r
VGAmodeX(1, 1, &gvar);\r
\r
- pal = modexNewPal();\r
- modexPalSave(pal);\r
+ modexPalSave(&(gvar.video.palette));\r
\r
- modexSavePalFile(bakapee, pal);\r
+ modexSavePalFile(bakapee, &(gvar.video.palette));\r
\r
VGAmodeX(0, 1, &gvar);\r
+ free(bakapee);\r
\r
}\r