* Fifth Floor, Boston, MA 02110-1301 USA.\r
*\r
*/\r
-\r
#include "src/lib/16_vl.h"\r
-\r
-void main(int argc, char *argv[])\r
-{\r
- static global_game_variables_t gvar;\r
- char bakapee[64] = "data\default.pal";\r
-\r
- if(argv[1]) strcpy(bakapee, argv[1]);\r
-\r
-\r
- VGAmodeX(1, 1, &gvar);\r
-\r
- modexPalSave(&(gvar.video.palette));\r
-\r
- modexSavePalFile(bakapee, &(gvar.video.palette));\r
-\r
- VGAmodeX(0, 1, &gvar);\r
+void main(int argc, char *argv[]) {\r
+ static global_game_variables_t gvar; char bakapee[64] = "data/default.pal";\r
+ if(argv[1]) strcpy(bakapee, argv[1]); modexPalSave(&gvar.video.palette);// modexPalSave(&gvar.video.dpal); modexFadeOff(4, &gvar.video.dpal); modexPalBlack();\r
+\r
+ TL_VidInit(&gvar); VGAmodeX(1, 0, &gvar);\r
+ modexSavePalFile(bakapee, &gvar.video.palette);\r
+ PALPROGRAMSNEWPAGE\r
+ VL_ShowPage(&gvar.video.page[0], 1, 0);\r
+ modexpdump(0, &gvar);\r
+ while(!kbhit()){ /*VL_modexPalScramble(&gvar.video.palette);*/ }\r
+// modexPalSave(&gvar.video.palette);\r
+ VGAmodeX(0, 0, &gvar);\r
}\r