/* Project 16 Source Code~\r
- * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
+ * Copyright (C) 2012-2019 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
*\r
* This file is part of Project 16.\r
*\r
*\r
*/\r
#include "src/lib/16_vl.h"\r
-void main(int argc, char *argv[]) {\r
+void main(int argc, char *argv[])\r
+{\r
static global_game_variables_t gvar; word i; char bakapee[64] = "data/16.pal";\r
if(argv[1]) strcpy(bakapee, argv[1]);// modexPalSave(&gvar.video.dpal); modexFadeOff(4, &gvar.video.dpal); modexPalBlack();\r
\r
TL_VidInit(&gvar); VGAmodeX(1, 0, &gvar);\r
- VL_LoadPalFile(bakapee, &gvar.video.palette); //modexLoadPalFile(bakapee, &(gvar.video.palette));\r
- gvar.video.page[0] = modexDefaultPage(&gvar.video.page[0]);// modexFadeOn(4, &gvar.video.palette);\r
+ VL_LoadPalFile(bakapee, &gvar.video.palette, &gvar); //modexLoadPalFile(bakapee, &(gvar.video.palette));\r
+ PALPROGRAMSNEWPAGE\r
VL_ShowPage(&gvar.video.page[0], 1, 0);\r
- modexpdump(&gvar.video.page[0]);\r
+ modexpdump(0, &gvar);\r
while(!kbhit()){ /*VL_modexPalScramble(&gvar.video.palette);*/ }\r
modexPalSave(&gvar.video.palette);\r
VGAmodeX(0, 0, &gvar);\r