/* Project 16 Source Code~\r
- * Copyright (C) 2012-2015 sparky4 & pngwen & andrius4669\r
+ * Copyright (C) 2012-2017 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
*\r
* This file is part of Project 16.\r
*\r
*\r
*/\r
\r
-#include "src/lib/modex16.h"\r
+#include "src/lib/16_vl.h"\r
+#include "src/lib/bakapee.h"\r
+\r
+char *bakapee;\r
+word i;\r
\r
void\r
main(int argc, char *argv[])\r
{\r
- byte *pal;\r
- char *bakapee;\r
-\r
- //modexEnter();\r
-\r
- pal = modexNewPal();\r
+ static global_game_variables_t gvar;\r
bakapee = malloc(64);\r
-\r
if(argv[1]) bakapee = argv[1];\r
else bakapee = "data/default.pal";\r
-// modexPalSave(pal);\r
+ modexPalSave(&(gvar.video.palette));\r
+ VGAmodeX(1, 1, &gvar);\r
+ gvar.video.page[0] = modexDefaultPage(&gvar.video.page[0]);\r
modexPalBlack();\r
\r
- modexLoadPalFile(bakapee, &pal);\r
- modexFadeOn(1, pal);\r
- modexPalUpdate1(pal);\r
-\r
- //modexLeave();\r
+ modexLoadPalFile(bakapee, &(gvar.video.palette));\r
+ modexPalUpdate(&(gvar.video.palette));\r
+ modexFadeOn(1, &(gvar.video.palette));\r
+ modexpdump(&gvar.video.page[0]);\r
+ getch();\r
+ VGAmodeX(0, 0, &gvar);\r
+ modexPalUpdate(&(gvar.video.palette));\r
+ /*for(i=0;i<768;i++)\r
+ {\r
+ printf("%02X ", pal[i]);\r
+ }*/\r
+ free(bakapee);\r
}\r