bmp = bitmapLoadPcx("data/koishi^^.pcx");\r
// bmp = bitmapLoadPcx("16/PCX_LIB/chikyuu.pcx");\r
p = planar_buf_from_bitmap(&bmp);\r
- VGAmodeX(1, &gvar);\r
+ VGAmodeX(1, 1, &gvar);\r
gvar.video.page[0]=modexDefaultPage(&gvar.video.page[0]);\r
\r
/* fix up the palette and everything */\r
{\r
//DrawPBuf(&gvar.video.page[0], 0, 0, p, 0);\r
}\r
- VGAmodeX(0, &gvar);\r
+ VGAmodeX(0, 1, &gvar);\r
/*printf("\nmain=%Fp\n\n", &i);\r
printf("bmp.data=%Fp\n", bmp.data);\r
printf("*bmp.data=%Fp\n", *(bmp.data));\r