/* Project 16 Source Code~\r
- * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
+ * Copyright (C) 2012-2018 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
*\r
* This file is part of Project 16.\r
*\r
}\r
\r
//0000 bmp = bitmapLoadPcx("data/koishi~~.pcx");\r
- bmp = bitmapLoadPcx("data/chikyuu.pcx");\r
+ bmp = bitmapLoadPcx("data/chikyuu.pcx", &gvar);\r
// bmp = bitmapLoadPcx("data/koishi^^.pcx");\r
// bmp = bitmapLoadPcx("16/PCX_LIB/chikyuu.pcx");\r
//---- p = planar_buf_from_bitmap(&bmp);\r
gvar.video.page[0].sh+=32;\r
\r
/* fix up the palette and everything */\r
- modexPalUpdate1(bmp.palette);\r
+ modexPalUpdate(bmp.palette);\r
\r
/* clear and draw one sprite and one bitmap */\r
modexClearRegion(&gvar.video.page[0], 0, 0, gvar.video.page[0].sw, gvar.video.page[0].sh, 1);\r