#include "src/lib/bitmap.h"\r
//----#include "src/lib/planar.h"\r
\r
-global_game_variables_t gvar;\r
static word far* clockw= (word far*) 0x046C; /* 18.2hz clock */\r
\r
/*\r
*/\r
\r
void main() {\r
+ static global_game_variables_t gvar;\r
bitmap_t bmp;\r
//---- planar_buf_t *p;\r
int i;\r
}\r
\r
//0000 bmp = bitmapLoadPcx("data/koishi~~.pcx");\r
- bmp = bitmapLoadPcx("data/chikyuu.pcx");\r
+ bmp = bitmapLoadPcx("data/chikyuu.pcx", &gvar);\r
// bmp = bitmapLoadPcx("data/koishi^^.pcx");\r
// bmp = bitmapLoadPcx("16/PCX_LIB/chikyuu.pcx");\r
//---- p = planar_buf_from_bitmap(&bmp);\r