]> 4ch.mooo.com Git - 16.git/blobdiff - src/planrpcx.c
==== animation fram walk ==== i polished the shit out of it and it works MUCH better...
[16.git] / src / planrpcx.c
index d3ac3bef1a89547088d9eae05238bed35d8e9f1b..e673302642796ac07a47734577c1aa4781227b1b 100755 (executable)
@@ -1,5 +1,5 @@
 /* Project 16 Source Code~\r
- * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123\r
+ * Copyright (C) 2012-2016 sparky4 & pngwen & andrius4669 & joncampbell123 & yakui-lover\r
  *\r
  * This file is part of Project 16.\r
  *\r
@@ -23,7 +23,8 @@
 #include <stdio.h>\r
 #include <dos.h>\r
 #include <string.h>\r
-#include "src/lib/modex16.h"\r
+#include "src/lib/16_vl.h"\r
+#include "src/lib/modex16/16planar.h"\r
 \r
 global_game_variables_t gvar;\r
 planar_buf_t p, ptmp;\r