void main()\r
{\r
static global_game_variables_t gvar;\r
+ hres();\r
printf("video:\n");\r
PRINT_OPAQUE_STRUCT(&gvar.video);\r
printf("ca:\n");\r
PRINT_OPAQUE_STRUCT(&gvar.mm);\r
printf("mmi:\n");\r
PRINT_OPAQUE_STRUCT(&gvar.mmi);\r
+ printf("sizeof gvar=%d\n", sizeof(gvar));\r
// handle\r
// kurokku\r
// in\r